Haakon the Gargoyle
7 HD Gargoyle and ftr 2 bar 1.
Large monstrous humanoid move 50, fly 60 average
Str 16 +12 = 28 (+9) [34 (+12)]
Dex 11 +2 +1= 14 (+2)
Con 13 +12 +1 = 26 (+8)
Int 10 -4 = 6 (-2)
Wis 12 = 12 (+1)
Cha 9 -4 = 5 (-3)
HD 7d8+2d10+1d12 + 80
hp 141 (3, 10, 5, 6, 7, 5, 7, 5, 5, 8 +80)
http://invisiblecastle.com/find.py?id=158767 re roll
http://invisiblecastle.com/find.py?id=158769 http://invisiblecastle.com/find.py?id=158770 re roll forgot the first should be maxed so didn't reroll.
F +23 (+5 gargoyle +3 ftr +2 brb +8 con +5 resistance)
R +12 (+5 gar +2 dex +5 res)
W +8 (+2 gar +1 wis +5 res)
BAB +10
Grapple +26 (+10, +12, +4)
Attack +26(+28 vs. lawful outsiders) adamantine two handed sword +4 lawful bane (3d6+18+4(+2 +2d6 vs. lawful outsiders)).
Full attack +26 adamantine Two handed sword +4 lawful bane (3d6+22), bite +20 d8+6, gore d8+6.
AC 26 (10+ 6 natural +5 armor (chain shirt +1) +6 shield (large shield +4) +2 dex, -1 size), touch 11, flat footed 24
Feats: Multiattack, Combat Reflexes, Awesome Blow, Extra Rage, Power Attack, Improved Bull Rush
Skills: Spot +16 (13 ranks, +2 racial, +1 wisdom).
DR 10/magic, fire resistance 10, no crits or sneak attacks.
200K gp:
36 K Belt of giant strength +6
36 K Major fortification +1 chain shirt
36 K animated +4 large steel shield
53 K adamantine +4 lawful outsider bane large two handed sword +4
25 K cloak of resistance +5
12 K ring of energy resistance Minor Fire
Stats 9,12,10,13,16,11.
http://invisiblecastle.com/find.py?a=show&id=158289
Advancement +2 on stats from 4 and 8 HD.
Gargoyle +4 Strength, +4 Dexterity, +8 Constitution, –4 Intelligence, –4 Charisma.
Large +8 Str, -2 Dex, +4 Con
Net +12 str, +2 Dex, +12 con, -4 int, -4 cha, +2 discretionary.
other large factors -1 AC, -1 attack, +2 natural Armor, 10 ft reach, damage increases by a die for weapons, grapple and other effects modified as well.
Gargoyle aspects:
—A gargoyle’s base land speed is 40 feet. It also has a fly speed of 60 feet (average).
—Darkvision out to 60 feet.
—Racial Skills: A gargoyle’s monstrous humanoid levels give it skill points equal to 7 x [7] (2 + Int modifier). Its class skills are Hide, Listen, and Spot. A gargoyle has a +2 racial bonus on Hide, Listen, and Spot checks, and an additional +8 bonus on Hide checks when it is concealed against a background of stone.
—Racial Feats: A gargoyle’s monstrous humanoid levels give it two feats.
— +4 natural armor bonus.
—Special Qualities (see above): Damage reduction 10/magic, freeze.
—Automatic Languages: Common. Bonus Languages: Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran.
—Favored Class: Fighter.
Freeze (Ex): A gargoyle can hold itself so still it appears to be a statue. An observer must succeed on a DC 20 Spot check to notice the gargoyle is really alive.
2 claws d6, bite d8, gore d8
A gargoyle’s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
History
Haakon was born to a clutch of gargoyle's on Lord X's layer of the abyss. Raised to fight X's many enemies Haakon is a snarling predator who likes to bat around prey with his huge sword as they come within his reach. Fanatically devoted to his lord he goes on missions wherever the demon says to go and with whatever minions the lord decides. As long as Haakon is allowed to destroy creatures and things, he is happy to serve his lord's dark ends.
Going for the large gargoyle with reach and combat reflexes. The muscle man of the heist.