blargney the second
blargney the minute's son
Just for fun, here's the ducksnake!
Ducksnake, male (Half-drake giant constrictor)
Size/Type: Huge Magical Beast
Hit Dice: 11d10+25 (74 hp)
Initiative: +3
Speed: 20 ft. (4 squares), swim 20 ft., fly 10 ft. (clumsy)
Armor Class: 14 (-2 size, +3 Dex, +3 natural), touch 11, flat-footed 11
BAB/Grapple: +11/+25
Attack: Cute Nibble +15 melee (1d8+9 nonlethal)
Full Attack: Cute Nibble +15 melee (1d8+9 nonlethal)
Space/Reach: 15 ft./10 ft.
Special Attacks: Improved grab, Constrict 1d8+9, Cute nibble
Special Qualities: Favored Enemy (Vermin +4, plants +2)
Saves: Fort +9, Ref +10, Will +3
Abilities: Str 23, Dex 17, Con 15, Int 1, Wis 10, Cha 14
Skills: Balance +11, Hide +7, Listen +9, Spot +9, Swim +18
Feats: Alertness, Endurance, Skill Focus (Swim), Toughness
Environment: Warm forests, really big ponds, and (their favourite) really big ponds in warm forests.
Organization: Solitary, flock (2-12), or mating season (50-1000)
CR: 6? Sure, why not!
Advancement: 12-16 HD (Huge); 17-33 HD (Gargantuan)
LA: —
A vicious duck head glares at you from the top of a 20' long white-feathered snake body with tiny wings.
Combat
Improved Grab (Ex)
To use this ability, a ducksnake must hit with its Cute Nibble attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Constrict (Ex)
On a successful grapple check, a ducksnake deals 1d8+9 points of damage.
Favored Enemy (Ex)
Ducksnakes are ferocious predators, especially against bugs and plants! They get a ranger's favored enemy bonus against vermin (+4) and plants (+2).
Cute Nibble (Ex)
The ducksnake's nibble lacks teeth, and looks really cute when it's doing it to someone else. But it leaves a bigger bruise than you'd think!
-blarg
Ducksnake, male (Half-drake giant constrictor)
Size/Type: Huge Magical Beast
Hit Dice: 11d10+25 (74 hp)
Initiative: +3
Speed: 20 ft. (4 squares), swim 20 ft., fly 10 ft. (clumsy)
Armor Class: 14 (-2 size, +3 Dex, +3 natural), touch 11, flat-footed 11
BAB/Grapple: +11/+25
Attack: Cute Nibble +15 melee (1d8+9 nonlethal)
Full Attack: Cute Nibble +15 melee (1d8+9 nonlethal)
Space/Reach: 15 ft./10 ft.
Special Attacks: Improved grab, Constrict 1d8+9, Cute nibble
Special Qualities: Favored Enemy (Vermin +4, plants +2)
Saves: Fort +9, Ref +10, Will +3
Abilities: Str 23, Dex 17, Con 15, Int 1, Wis 10, Cha 14
Skills: Balance +11, Hide +7, Listen +9, Spot +9, Swim +18
Feats: Alertness, Endurance, Skill Focus (Swim), Toughness
Environment: Warm forests, really big ponds, and (their favourite) really big ponds in warm forests.
Organization: Solitary, flock (2-12), or mating season (50-1000)
CR: 6? Sure, why not!
Advancement: 12-16 HD (Huge); 17-33 HD (Gargantuan)
LA: —
A vicious duck head glares at you from the top of a 20' long white-feathered snake body with tiny wings.
Combat
Improved Grab (Ex)
To use this ability, a ducksnake must hit with its Cute Nibble attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Constrict (Ex)
On a successful grapple check, a ducksnake deals 1d8+9 points of damage.
Favored Enemy (Ex)
Ducksnakes are ferocious predators, especially against bugs and plants! They get a ranger's favored enemy bonus against vermin (+4) and plants (+2).
Cute Nibble (Ex)
The ducksnake's nibble lacks teeth, and looks really cute when it's doing it to someone else. But it leaves a bigger bruise than you'd think!
-blarg