OotS 406

Storm Raven said:
Well, no. Paladins are based pretty much entirely on literary antecedents. Primarily they are based upon a single character in Three Hearts and Three Lions, but they also have a limited amount of influence from the Arthur cycle, the tales of Charlemange's paladins and a few other sources. No figure in actual human history could successfully abide by the paladin code as presented in any iteration of the D&D RAW.

There is also influence from Joan of Arc, an idealised version of the (very) early Knights Templar, and some other knightly orders. Those figures don't need to have matched the paladin 100% to have had an influence.

Otherwise, I agree with your take on Miko's actions, your take on alignment, and your assessment of historical morality.
 

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Elf Witch said:
Well thank you for calling my arguement stupid and irrelevent to the discussion. :mad:
:\

Before I say anything else, nowhere did I say stupid. You're putting words in my mouth. Where do you see that?

(That isn't what "vacuous" means, if that's where you're getting it. That just means the argument's conclusion doesn't advance the discussion beyond the premises you have to accept to get that conclusion. And on the interpretation I was talking about, it doesn't - that version of your argument would boil down to "breaking laws is illegal". That is a point of agreement between us, but - as I'm sure you'll agree - not a very interesting one. And anyway, I did not say your argument was vacuous, I said one of two possible interpretations of it was, and if you pay attention to certain subtle clues like, oh, what I actually spent 90% of the post talking about, you would have realized that wasn't the version of it I was attributing to you.)
 

delericho said:
There is also influence from Joan of Arc, an idealised version of the (very) early Knights Templar, and some other knightly orders. Those figures don't need to have matched the paladin 100% to have had an influence.

Highly idealized versions of those figures. Which is, in effect, a literary antecedent with almost no relation to the actual historical figures in question. And that doesn't contradict the point I was making, which is that you cannot use actual historical figures as examples for D&D paladins or the lawful good alignment - since those definitions in the PHB are driven almost entirely by 20th century morality. (None of which, it seems, you disagree with).
 

Storm Raven said:
Highly idealized versions of those figures. Which is, in effect, a literary antecedent with almost no relation to the actual historical figures in question.

Oh, okay. That seems a bit like hair-splitting to me, but is fair enough.

And, as you said, I don't otherwise disagree with your point.
 

jeffh said:
:\

Before I say anything else, nowhere did I say stupid. You're putting words in my mouth. Where do you see that?

(That isn't what "vacuous" means, if that's where you're getting it. That just means the argument's conclusion doesn't advance the discussion beyond the premises you have to accept to get that conclusion. And on the interpretation I was talking about, it doesn't - that version of your argument would boil down to "breaking laws is illegal". That is a point of agreement between us, but - as I'm sure you'll agree - not a very interesting one. And anyway, I did not say your argument was vacuous, I said one of two possible interpretations of it was, and if you pay attention to certain subtle clues like, oh, what I actually spent 90% of the post talking about, you would have realized that wasn't the version of it I was attributing to you.)

That is way over simplifying what I said.

My point is that without some kind of recourse for a society to question a persons actions then pass judgemment of those actions you have anarchy where the srtong and powerful prey on the weak.

Now how you do this depends on the society in question.

Since we are talking about Azure City that is the society I have been talking about. It seems to be a lawful society where the leader takes oaths to uphold the law. It has a samuri influence and is a city with a strong paladin presence.

At this point in time in the strip the world has not been saved but Shojo's plan has been found out. It is not enough for him to just hand wave away his breaking of his vow with the answer I am doing it to save the world.

He needs to answer to what the paladins of the city see as a crime.
 

Elf Witch said:
If we are talking about intent then no I don't think Miko was in her mind commiting an evil act.
If what she did was Evil, does it matter what she thought?

And by "intent", I'm refering to the "intent to execute Shojo", the immediate goal of her act of using her sword.

What I have been arguing is Miko POV. And from that POV she was a paladin bringing an evildoer to justice.
It seems that not only are you arguing that from her point of view she is dispensing justice, but that you are also arguing that because she believes what she is doing is just and Good, then her act of execution ceases to be Evil.

It's a question about the subjectivity of morality: does what Miko believes her act to be have any influence on the morality of the act, or not?

My answer is, "No". Evil act: bang, loss of powers.

What's your answer?
 
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Storm Raven said:
Well, no. Paladins are based pretty much entirely on literary antecedents. Primarily they are based upon a single character in Three Hearts and Three Lions, but they also have a limited amount of influence from the Arthur cycle, the tales of Charlemange's paladins and a few other sources. No figure in actual human history could successfully abide by the paladin code as presented in any iteration of the D&D RAW.



I agree to some extent. But there is an ancillary point too - the PHB description of the alignment lawful good excludes most historical characters. It certainly excludes the 14th/15th century nobles who were empowered to render on-the-spot justice and engaged in summary executions. So the historical precedent of such individuals existing in our history is not really relevant to this discussion.



I didn't say eating babies. I said roasting babies. The Russians accused the Teutonic knights who invaded their country in the 13th century of exactly that crime. The Teutonic knights are one of the crusader orders that is often cited as a real world prototype for paladins. I submit that (even if these charges were not true, and they probably were not) the documented evidence concerning the various crusader orders shows that the individuals who made up these orders could never qualify as paladins or even as LG using the PHB definitions.



No, if she had killed him, even if he had been guilty, that would have still been an evil act. His guilt or innocence is entirely separate from whether he was evil, and even if evil, striking down an unamred defenseless man when viable alternatives are not only present, but are better alternatives, remains an evil act.



This is just wrong. Killing an evil person in D&D may or may not be an evil act, depending upon the circumstances.


Not in DnD evil is a real and tangible thing. Not an abstract as it is in our world where we base decisions of law on guilt or innocence not good vs evil.

A paladin's duty is to deal with evil. Either by reforming it, or making sure it cannot contiune to do its deeds. And that is accomplished by either some kind of prison or death. Nowhere in the PHB does it say which path the paladin must choose.

We are going around and around on this historical morality. I never said that you should play with a complete historical mindset. What I said was that the game does not easily support playing with a modern mindset.

It needs to have both. If you do not use some historical mindset then a lot of pCs actions are unlawful and evil.

Killing unarmed prisoners evil , looting and plundering their bodies unlawful, a paladin detecting evil without a warrant or permission of some kind from the person unlawful. Forcing criminals into slavery like in the Kingdom of Kalamar unlawful and most likely evil.

Executing criminals in some modern countries is considered evil and unlawful.

Cutting off a thieves hand wow could you imagine the outcry over that.

Slaying goblins and kobolds because they are in a dungeon and you want what they have would get the adventures brought up on charges not to mention getting the ire up of the people for the ethical treatment of goblins.

You are saying that paladins are not based on an idolized version of historical knights but on fictional knights. You are splitting hairs there because fictional knights are based on idolized versions of historical knights.

Poul Anderson who I meet with and talked with when he was guest of honor at a local SF con that I helped run was a history buff. Both he and his wife were involved with the SCA. He based the character in Three Hearts and three Lions on real knight orders from the medieval times. Sure it is not a totally historical accurate version but then he practiced the philosophy of the SCA which is the middle ages as they should have been.

Which is how I view most DnD games as an idolized version of the middle ages.
 

Felix said:
If what she did was Evil, does it matter what she thought?

And by "intent", I'm refering to the "intent to execute Shojo", the immediate goal of her act of using her sword.


It seems that not only are you arguing that from her point of view she is dispensing justice, but that you are also arguing that because she believes what she is doing is just and Good, then her act of execution ceases to be Evil.

It's a question about the subjectivity of morality: does what Miko believes her act to be have any influence on the morality of the act, or not?

My answer is, "No". Evil act: bang, loss of powers.

What's your answer?

Yes Miko should use lose her paladin powers because she executed an innocent man who was not in league with evil or evil himself.

That is not what I am saying when I say from Miko POV she was fulfilling her duty as a paladin. I am not saying that what she did was not evil because it was.

But intent does matter and by that I mean it is a big difference between Miko killing Shojo because in her twisted mind she thought he was evil and if Miko killed Shojo because she was tired of claening out the litterbox.

So she loses her powers for her actions but because she became evil. And because in her mind she thought she was oing her duty I would find it horrible for her to be killed by say Belkar as some have suggested as a fitting punishment for her actions.
 

Elf Witch said:
Not in DnD evil is a real and tangible thing. Not an abstract as it is in our world where we base decisions of law on guilt or innocence not good vs evil.

That's nice. However, it does not make killing an evil individual automatically a non-evil act.

A paladin's duty is to deal with evil. Either by reforming it, or making sure it cannot contiune to do its deeds. And that is accomplished by either some kind of prison or death. Nowhere in the PHB does it say which path the paladin must choose.

No, the description of "good" and the "lawful good" alignment does.

"Good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.

A lawful good character acts as a good person is expected or required to act. She combines a commitment to oppose evil with the discipline to fight relentlessly. She tells the truth, keeps her word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished.

Lawful good is the best alignment you can be because it combines honor and compassion.

Compassion is a key here. Respect for life is a key here. Killing a defenseless old man clearly falls short of these ideals.

We are going around and around on this historical morality. I never said that you should play with a complete historical mindset. What I said was that the game does not easily support playing with a modern mindset.

Actually, the game only supports playing with a modern midnset, becasue the alignments are written with modern morality in mind. Even the mindset of a "good" person in the late 19th and early 20th century would fall well short of "good" in D&D terms.

It needs to have both. If you do not use some historical mindset then a lot of pCs actions are unlawful and evil.

Killing unarmed prisoners evil , looting and plundering their bodies unlawful, a paladin detecting evil without a warrant or permission of some kind from the person unlawful. Forcing criminals into slavery like in the Kingdom of Kalamar unlawful and most likely evil.

Killing unarmed prisoners is evil, by D^D terms. Forcing prisoners into slavery may very well be evil, by D&D terms, as the alignments are written in the PHB.

Executing criminals in some modern countries is considered evil and unlawful.

Cutting off a thieves hand wow could you imagine the outcry over that.

And these historical precedents are exactly why you cannot use such arguments when debating D&D morality.

You are saying that paladins are not based on an idolized version of historical knights but on fictional knights. You are splitting hairs there because fictional knights are based on idolized versions of historical knights.

All well and good, but that means you cannot use actual historical practice to justify behaviour in a D&D game world. Highly idealized versions of knights, nobles, and clergy don't dispense summary justice at the drop of a hat.

Poul Anderson who I meet with and talked with when he was guest of honor at a local SF con that I helped run was a history buff. Both he and his wife were involved with the SCA. He based the character in Three Hearts and three Lions on real knight orders from the medieval times. Sure it is not a totally historical accurate version but then he practiced the philosophy of the SCA which is the middle ages as they should have been.

Which is how I view most DnD games as an idolized version of the middle ages.


Which is why arguing that because historical nobles and church officials in the real world used summary execution means that paladins in D&D should be able to do the same thing is simply off-base.
 

Elf Witch said:
But intent does matter and by that I mean it is a big difference between Miko killing Shojo because in her twisted mind she thought he was evil and if Miko killed Shojo because she was tired of claening out the litterbox.
Nitpick: those are motives, not intents.

So she loses her powers [not] for her actions but because she became evil.
[Emphasis] added.

You think she's evil now? The grammar of this sentence works if you add the "not", but is otherwise confusing. What do you mean?

And because in her mind she thought she was oing her duty I would find it horrible for her to be killed by say Belkar as some have suggested as a fitting punishment for her actions.
You're not arguing the morality of her act, since you call it evil.
You're not arguing that she fell, or that she should fall, since you agree with it.
You are upset that some folks suggest that Belkar now kill her, something which nobody who is "discussing" with you at the moment has brought up.

What are you trying to get at? What is the point of contention?
 

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