questing gm
First Post
Instant fallen paladins !
Kurotowa said:You're assuming a supply of high level characters that hasn't been shown to exist. Lord Shojo had just one court wizard able to cast Teleport, after all.
Paralyzing Touch isn't based on Hold Monster/Person, so the monk is only protected by its high saving throws. (Which, in our group usually guarantees a failure in a critical situation).Klaus said:Monks have all good saves, and if the Paralyzing Touch is based on Hold Monster, it's an enchantment effect, and therefore subject to Still Mind. A Monk 11 with 17 Wis and 12 Con, wearing cloak of resistance +2 will have Will +12 and Fort +10. If Xykon is a Sorcerer 20 with Cha 20, his save DC will be 25. Factor in Bless, Prayer and other stuff that improves saves, and the saving throw becomes easier.
Plus, Xykon will have -4 to hit from the Grapple, and possibly -2 from Consecrate. Add in +2 AC from Protection from Evil and a Sorcerer's poor BAB (+10 at 20th level) and we'll have Xykon rolling d20+4 to hit...
Klaus said:You are thinking only of the paladins. The throne room is the focal point of a LG order that dates back quite a while. If that room sin't covered in multiple Consecrates (permament fixtures, giving Xykon -2 on all attacks, damage and saves, plus no Animated Dead), Hallow (permanent Magic Circle Against Evil, plus a secondary spell like Dispel Magic?), etc, I'd be severely disappointed. Plus the Paladins have access to Resist Energy, Dispel Magic, Prayer, Bless, Death Ward, Dispel Evil and Holy Sword. Spellcasting works both ways.
And all it takes is a Monk (hey, we're in the South, right?) to grapple Xykon. Ki Strike (magic) + Improved Grapple (bludgeoning damage) = no DR. A Monk 11 has SR 21, and can make 4 grapple checks per round (using flurry or blows) to deal 1d10 + Str mod. With a grapple modifier at or above +16, such a character could single-handedly deal about 12 points of damage with a single Grapple check (which would also force Xykon to make Concentration checks to cast any spell, even Voice-only spells).
And all of this is without thinking that one of those could be a cleric. Consecrate + 10 paladins using Aid Another on turning checks = +26 to a turning cleric's Turn Undead. Add an Amulet vs. Undead and we're looking at a successful turn vs. undead with HD equal to cleric's level +8.
Monks = caster killers.
Paladins + clerics = undead killers.
There are other casters in that room too, y'know. I'm sure there are enough dispel magics in there to counter any Forcecage Xykon has.Victim said:Xykon could Forcecage himself to remove melee threats.