Oots #456

Steve Jung said:
I liked how after proclaiming, "THEN LET US NOW BEGIN THE ULTIMATE DUEL BETWEEN CLERICS!" the high priest leads off with a blindness.
The scary thing is, that isn't a bad tactic. If Redcloak was blinded, the touch attacks might actualy get tricky. Of course, the saving throw is a problem...

It was actually quite funny. I liked it.
 

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TwinBahamut said:
The scary thing is, that isn't a bad tactic. If Redcloak was blinded, the touch attacks might actualy get tricky. Of course, the saving throw is a problem...

Actually, it is a bad tactic because Clerics get Remove Blindness. And there's no reason that one as high level as Redcloak wouldn't be packing one. So, in the best case scenario, all the Blindness spell can do is force Redcloak to waste his next action removing it, and then they're right back where they started.
 

Grog said:
Actually, it is a bad tactic because Clerics get Remove Blindness. And there's no reason that one as high level as Redcloak wouldn't be packing one. So, in the best case scenario, all the Blindness spell can do is force Redcloak to waste his next action removing it, and then they're right back where they started.

Oh, I dunno. I've seen lots of high-level clerics not packing remove blindness.

However, it's a bad tactic for different reasons. You're a high-level cleric. You're facing another high-level cleric. The prize is the survival of your city.

You do not start with a 2nd-level spell. :p

You begin with one of the highest-level spells you have, in hopes of punching through his saving throws and incapacitating/killing him from the get-go.

That or, if you have 'em, toss a few saveless spells to soften him up before going for the big guns, in hopes of dropping his saves.

But either way, low-level spells that allow a save? Not the way to leave the starting line.
 

The good cleric's best bet would be to try a righteous might, then try grappling. That way you don't need to break through the cleric's ironclad defenses, but just beat a goblin in a grapple check consistently :).
 




It is not all that likely an evil Cleric would have Remove Blindness prepared IMO. Evil clerics do not necessarily have anything very useful to spontaneously convert that into.

Really now, both Blindness and Poison are dumbass opening moves when you are going up against a powerful Cleric. I think Rich was going for the rising tension of using standard "flashy" spells of increasing level for humor value -- a tactic that proves very successful here.

I suppose he could have added Contagion into the mix if he wanted another weak spell.

This is my favorite part...
"Hold Monster!"
"Wait, youd get that spell?"
"Law domain."
"Nice. " "Oh, and I make my saving throw."
 

Poison is not dumb because it lowers the enemies Fort save for the next strong spells. Assuming the enemy is not immune to poison though.

And I've seen PCs getting killed by the damage :D

Granted, it was an empowered Poison.

I'd have expected to see it Quickened though.
 


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