Point blank, I didn't care for the strip based on personal preferences. Got a problem with that? Go take a long walk of a short plank.
Rude.
You are now the one taking the walk.
Folks, please continue your discussion as if Donovan was not present.
Point blank, I didn't care for the strip based on personal preferences. Got a problem with that? Go take a long walk of a short plank.
V can't "find" a teleportation spell. She/he is barred from that school of magic as a specialist wizard. At most, he/she could use a Limited Wish to emulate it (5th level spell from a prohibited school), but that's it. Given how many Disintegrates V throws around, I would not put 7th level spells past him/her, maybe V just doesn't have Limited Wish in her/his spellbook?While I wouldn't put past Mr. Burlew to let this be the action that forges the evil alliance between V and the imp, I really don't think he'll do something like this. It seems too obvious. I'm leaning towards that will force V to go into a trance, face the guilt, find a teleportation spell, and then seriously kick some ass against the Dragon. But I really don't think V would join forces with the imp.
Well, not only that, Umberto Eco fan that I am, I agree with him that a text (even a comic involving stick figures), is a machine for generating interpretations, including those that the author might disavow. The valid interpretation of the text is independent of the author's intent, though the author's interpretation may be taken into account.
As I read the text, there are players. And V's just got potentially shafted. And I hope the DM has left him an out.
I like it.
I have made this argument more than once in OOTS threads. Whatever Burlew says, I find the visibility of game-mechanics in language and action to suggest players. It doesn't really matter what Burlew says. He only wrote it, he's not reading it for me.His part is done already.
I agree with the first sentence. And disagree with the second one.As I read the text, there are players. And V's just got potentially shafted. And I hope the DM has left him an out.
Were I playing Vaarsuvius, I wouldn't have any problem whatsoever with what the DM just did. I like when my characters get screwed over, and have to deal with it one way or another; it's one thing to place arbitrary and impossible roadblocks in the way of the main objectives of the party, but something like this? Something with that much dramatic potential that doesn't actually screw up the ongoing story of the game? I love it.As I read the text, there are players. And V's just got potentially shafted. And I hope the DM has left him an out.
And I'll thank you not to infer how I run my campaigns.
Maybe I am a GM rarity, but I don't believe that giving the PC(s) a single shot when they're at the end of their line to stop something horrific from happening qualifies as "good GMing." A fair few folks I know would put that kind of crap under "railroading" and "punishing the PC for not going along with the GM's plan."
Let's so how upset you would be if a random monster (and that's largely what the dragon is, a random monster) suddenly shows up, wipes the floor with your PC, and says it's going to destroy one of the most important things in your PC's life, and there's really jack-all you can do about it.
But then I suppose the folks that like this strip would be just has happy if the heroes finally get back together, go to confront Xykon for the final battle... only to learn that's he already unleashed the Snarl which is going to destroy reality on its next turn... and it has initiative. Rocks fall, everyone dies. Enjoy the show.
Point blank, I didn't care for the strip based on personal preferences. Got a problem with that? Go take a long walk of a short plank.