I was trying to advance the summoning ooze from Monster Manual III, but i don't understand how base saves for oozes at higher hit dice are calculated. can somebody explain to me what base saving throws i should use?
Or, from the SRD. Note the "--" under Good Saving Throws. In some cases, you need to do a little work to figure out the Good Saving Throws (those not listed or otherwise Poor), but for oozes, it's plain.