Hmmm, fried worms...
Judge Selection: Should judges be able to self-nominate, or should they receive a nomination and second before being put on the ballot?
I'm not sure there is a good answer to this question. Both have their good and bad.
Having a judging panel has always been a double-edged sword. They all do a fantastic job with the tools they are given. However, there are always going to be products that the judges pass over either because they weren't submitted or because there is a certain bias within a judge against a particular product/company. Either way, there is no way you can avoid this because of the existing parameters within the awards system.
Since the ENnies first began, there have been certain rules in place that make the selection of judges more of a popularity contest among the EN World crowd than one of who really is best qualified for the judge position. When it was just the EN World awards, that was fine. But now that the awards are much larger and have the backing of Gen Con, there should be more of an effort towards having individuals that not only come from EN World but other prominent communities and websites. I don't have access the to exact rules, but I seem to remember that one of the qualifications for being a judge was that you couldn't be associated with other review websites, companies or have been published at all. Personally, I think that the publishing limitation should be restricted to only having been published since the previous year's awards. You got a lot of very good potential judges out there that would be good if they weren't disqualified for having their name in a book back in 2002 when the d20 craze was at its height.
Additionally, voting for judges should be done on the ENnies website and not here on EN World where the results can be biased. As is stands, a person can view who has the most votes and then make a decision. The voting should be blind, just as the awards.
d20: I would like to keep the best d20 category as a nod to the origins of the Awards as well as reflect the unique advantages and disadvantages of using the d20 STL, but redefine it so that a product cannot compete in the Best Game as well as Best d20 Product.
I disagree with this. Either eliminate the d20 award altogether in favor of a Best Game category, or split the awards in Best d20/OGL Game and Best non-d20/OGL Game.
Mega Books: With the increasing number of mega-books with content spanning multiple genres, should we limit the number of categories an individual product in which a product can compete in the "Genre" domain (best adventure, best campaign/campaign setting supplement, best monster/adversary, best supplement)? Ie. publisher picks one? Or do we reward the products for their content, so in theory a Ptolusesque product could receive nominations in all?
Limitation of books will come across as too unfair and potentially damage the awards' credibility. What is needed is to sharply define the definitions so that mega books like
Shackled City, Ptolus, Rappan Athuk Reloaded are precisely fitted into their proper categories. If they meet the criteria of more than one category, then they should be eligible for more than one award.
Best Adventure - Awarded for a product that is primarily an adventure, adventure ideas, or seeds.
Best Supplement - Awarded for a product which adds supplementary rules or details to the game.
Best Campaign/Campaign Supplement - Awarded for a product particular to a campaign setting.
Best Adversary/Monster Product - Awarded for a product whose primary focus is monsters or adversaries.
These are the awards whose definitions need to be expanded upon and further defined.
Additional Categories: I am contemplating adding the "Best Paraphernalia" category to the list to include items such as T-shirts, RPG fiction (and comics), dice bags, RPG movies, etc. In other words, the Aid/Accessory category would be open to products that enhance game play, paraphernalia to products that enhance gamer lives.
I think Best Paraphernalia would dimish the awards. If you really want to add a category, I would favor one that focuses upon and awards innovation within the industry. This would be something that is not only a fresh idea but also presented in such a manner that hasn't really been done before.
Dread would be one such game. A potential nominee for next year would be Open Mind Games'
Combat Pad because of its simplicity and ability to make you think "why didn't I think of this?"
The other two questions require some more thought before I can give you a good answer.