andrew.pierson
First Post
This is a tool to help make combat flow more quickly, as it makes it easier to track defenses, speed, HP, healing surges, etc.
Clearly marks dead, bloodied combatants. Macros to sort initiative, reset the form. Maintains damage histories for the players. To make the most of that feature, you should to add allied healing to the damage that character deals.
Also, made some crude attempts at trying to figure out which player or enemy is the best target to attack, based on previous damage. That would be the combatant with the highest value.
There is also a sheet for your stable of monsters.
Enjoy!
Clearly marks dead, bloodied combatants. Macros to sort initiative, reset the form. Maintains damage histories for the players. To make the most of that feature, you should to add allied healing to the damage that character deals.
Also, made some crude attempts at trying to figure out which player or enemy is the best target to attack, based on previous damage. That would be the combatant with the highest value.
There is also a sheet for your stable of monsters.
Enjoy!