Operation: Anthology OOC [calling all active agents]

Gametime

We've begun !!!

Operation: Anthology

Based on the first few posts when I began this idea, I figured the best thing was just to get things started. From what I understand, Spycraft games haven't had the best of luck. So let the chips fall where they made...

Fitting since we begin things in Las Vegas :)
 
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No you didn't miss anything... I just wanted to get the ball rolling...

Consider this a flashback:

Two days ago the team was assembled. From various chambers and various backgrounds. Thus Operation: Anthology was launched.

Organizations like the Hand of Glory and the Finnian Collector's Society have been one if not two steps ahead of Archer as of late. The powers that be have decided to devote a number of teams to the cause of artifact recovery & protection to even the playing field.

Your Field Supervisor named Kyle Worthington gave you guys this succinct briefing before sending you on your way:

"Hello gents. All accounted for I see.

Intel has it that at Saturday night's heavyweight fight a gem is being sold. Normally we could care less but word from the Guardians hinted this gem might be something entirely different. We don't believe the seller nor buyer have the full story.

This is Quincy Jackson. Your target. He is the business manager and promoter of Damian Grant, the champ. Something about them being childhood friends. Basically Grant's the muscle and Jackson's the brains but I'm sure you've already picked up on that. Inner city upbringing... Grant the decorated athlete and Jackson the intellectual diamond in the rough... touching story really.

Anywho, Jackson has decided to begin a collection of sorts. He's pretty naive in this realm but it makes him feel self-important I would guess.

We have already provided some cover and the blanks can be filled in on the way. Your mission is locate Jackson before the fight. And tail him to the buy. Secure the object and bring it back here for analysis.

Pretty cut and dry... Any questions? No... then get outta of my office"
 
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Subject of die rolls

The subject of die rolls has been brought up and I guess I should have addressed this earlier...

Correct me if I'm wrong but either the DM does nearly everything or its the honor system...

My plan was to do the rolling for if no other reason than to keep the action moving when we need it to...

I hope that doesn't dissapoint too many of you... But I'm open to suggestions as I have never done this... I've taken to a look at other games (both OCC and in game) to get an idea as to what to expect but the best way to learn is by doing :)
 
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IMHO it's far better for you to do the rolling to keep the action moving along. Otherwise combat will take forever.

buzzard
 

Actually I do have a question for the Control-

"Umm, how tidy do we gotta be about this? It kinda lets me know what kinda shooing iron I reckon I should take."
 
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Anyone knows the plan? We have been drop into action without really knowing the plan. So, if any have suggestions. I could try to follow him, but I think there will be too much security to easily follow him, so we could plant a tracking device on him. I thought of a business card tracer. Someone could try to bluff him into tacking the card, something like a sponsor or a another coach who want to talk for planning a match.
 

I'm not sure how much of a plan we need, everyone's already got cosy observation positions, so once we get a visual we can formulate the next move.

Btw Album, has a mission budget been allocated for this operation? Or have we already been given everything we might need to carry out a smooth prologue? ;)
 

let me address a few points...

buzzard: tidy is a subjective word... obviously SOP calls for as little as attention as possible... considering all sorts of media is around to cover the fight you gents will have to be careful... now if "something" should happen and no one sees it, well then ;)

velmont: I don't mean to be vague or provide you guys with zero info... Like I said I wanted to get started and we could fill the blanks on the way... I apologize if that took anyone by surprise...

As far as a plan, that's the beauty of modern spy games... You've been given an assignment... its up to you how to complete it within a certain framework.

festy dog: threat code for this mission is Yellow... so 2d4 roll... a 6... so mission budget for everyone would be...

6 x CHA mod + class bonus + 15 (yellow code)

gadget points... yellow code is 2

some of the cover has been provided for you guys for free (considered it a gift) like the news van and limo.

Hopefully that answers a few questions and calms any fears... Once again sorry if anyone was surprised by the sudden start...
 


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