Emirikol
Adventurer
StGabe said:Doesn't really fix it. You are still much more likely to fumble as you get BETTER and have more attacks.
Fumbles are like AC's: They do not change with levelling. They are much more of a role-playing opportunity than criticals

Regarding the "option" to break and do an auto-crit, that's an incentive to start chewing through weapons while making a cool strike. Weapons are not universally strong..plus a higher level character is more likely to do more damage, which can be hard on weapons....but mostly this rule is to get players to do heroic stuff at heroic times. CHOOSING to snap your weapon off at the hilt is different from luck of rolling a d20. It's self-sacrifice.
As for dropping weapons, this is just the other option. It could be because of the sweat on your hand, loose grip, blood, a lucky blow by the opponent that wasn't necessarily a disarm, etc.
jh
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