TheAlkaizer
Game Designer
Hi,
I recently splurged some money at my local gamestore and bought Modiphius's Conan core rulebook, but I also snatched a copy of Free League's Symbaroum core rulebook.
They're two very different systems and I've been enjoying reading through them. But I think Symbaroum is the most intriguing one of the two. The rules are very lightweight and inviting. The art is gorgeous, the book design is top-notch and the setting is really interesting.
I've convinced a few friends to give it a short try to test the system. I don't think I'll invest in the Advanced Player's Guide right now. I've been thinking either/or the Gamemaster's Guide, Monster Codex and an adventure.
So my questions are something like:
I recently splurged some money at my local gamestore and bought Modiphius's Conan core rulebook, but I also snatched a copy of Free League's Symbaroum core rulebook.
They're two very different systems and I've been enjoying reading through them. But I think Symbaroum is the most intriguing one of the two. The rules are very lightweight and inviting. The art is gorgeous, the book design is top-notch and the setting is really interesting.
I've convinced a few friends to give it a short try to test the system. I don't think I'll invest in the Advanced Player's Guide right now. I've been thinking either/or the Gamemaster's Guide, Monster Codex and an adventure.
So my questions are something like:
- Does the system runs as easily as it reads?
- Is the Core Rulebook plenty to run a first run; would you recommend investing in the Gamemaster's Guide and/or Monster Codex?
- Did you have a good experience with one of the official adventures? Any recommendation?
- Any tips, warnings or appreciation about the system? It's surprisingly difficult to find much online.