ValhallaGH
Explorer
It's a poor choice for a typical adventuring party but it makes an excellent core-class assassin. As a rough and tumble wandering adventurer, it's poorly designed. Not enough skill points to fill the Rogue niche, Sudden Strike is only useful in the first round of combat, and its cool ki abilities aren't useful in the typical millieu.cignus_pfaccari said:Re: the Complete Adventurer Ninja, not the mythical "a katana turns into a 2d12 2-20 x3d4 gets 3 sneak attack dice every level and double good saves" ninja.
Every time I've looked at it, it seems...weak. Like a rogue, but less capable.
On the other hand, being able to walk through walls and stab someone into next week is very powerful, especially when you can wait until they are asleep and have removed their Heavy Fortification armor. Coup de grace with +10d6 is a save that only a 20 will pass.
Overall, a very interesting class and wonderful for NPC assassins but a bad choice for a player.