Optimal cleric/wizard builds

You can also just be a Cleric/Wizard. Only try not to spread your levels even in the 2 classes, but rather take 1-3 levels in a class and all the rest of the levels in the other.
 

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You could also look into the PGtF and build a Cleric of Mystra with the Initiate of Mystra feat, or just choose the spell and magic domains for a Cleric.

Still a straight cleric, but with a lot of wizardry options.

Bye
Thanee
 

Female cleric/wizard -ish character, in the Realms?

Skip the multiclass; do as the folks above have suggested, and go with Cleric. BE a cleric of Mystra, pick the Rashemen region, and get the Ethran regional feat.

And aim squarely for Hathran. ^_^

To qualify, you must be a human female from Rashemen, with the Ethran and Leadership feats, 4 ranks of Knowledge (Local: Rashemen), Mystra, Meilikki, or Chauntea as patron deities, and be able to cast at least 4th level spells, either arcane or divine (you're no longer required to be able to cast BOTH).

Oh, and be a member in good standing of the Witches of Rashemen, and not possess any item creation feats other than Scribe Scroll.

Pick up the Magic domain as advised, and the feat "Initiate of Mystra" (which gives you a chance to cast spells, even within a deadmagic zone or antimagic field, AND, adds several nice spells to yoru spell list!). Make sure you buy/acquire a wizard's spellbook, and have the party wizard keep it updated with a small selection of spells - the Initiate feat I just pointed you at adds Anyspell and Greater Anyspell as non-domain spells. ^_^

For the second domain, I strongly suggest Rune, as it gives you that Scribe Scroll feat for free. Between that, and Anyspell/Greater Anyspell, you can make your OWN scrolls of wizard spells up to 5th level. Of course, they'll be DIVINE SPELLS, not arcane, when YOU scribe 'em ... but *shrug*, no big deal, eh? ^_^

The benefits of Hathran are these:

Bonus to leadership skill, IF your cohort is either (a) a female rashemi with the Ethran feat (and thus, a spellcaster of some sort - Wizard works especially well here, as then you've got your own ready supply of wizard spells to Anyspell for ^_^), OR, (b) a male rashemi with 1 or more levels of barbarian (whom you can buff to the nines, and send into battle on your behalf ^_^).

Within the boundaries of rashemen, prepared spellcasters cna cast any spell they know spontaneously, and spontaneous casters don't spend extra time on metamagics.

Speak with and understand any creature with the (spirit) subtype.

Other rashemi find it harder to attack her;

Caster level bonusses with planar ally and planar binding spells;

1:1 spellcaster progression;

Wizard BAB, Cleric saves;

Several spells added to the hathran' class list (many of them druidic, or initiate/domain restricted - like moon blade);

Circle magic! Especially helpful if you have a female Ethran sidekick, who can then contribute TO said circle magic.

Granted, it's a pure Cleric build, but everything you wanted to do with your character, can be done as a cleric with the Magic domain. Add in a wizard cohort, Mystra as a patron deity, and the Initiate of Mystra feat - and the rules for "mastering another's spellbook" WRT your cohort's spellbook - and you've GOT yourself a FUNCTIONAL wizard/cleric. Without multiclassing, and with plenty of "Realms flavor" to boot. ^_^
 

Pax said:
For the second domain, I strongly suggest Rune, as it gives you that Scribe Scroll feat for free. Between that, and Anyspell/Greater Anyspell, you can make your OWN scrolls of wizard spells up to 5th level. Of course, they'll be DIVINE SPELLS, not arcane, when YOU scribe 'em ... but *shrug*, no big deal, eh? ^_^
Heh. But is it right?

The spells you learn and cast via Anyspell are actually arcane spells, they don't switch over to divine.

Well, I'd still prefer magic domain and access to arcane wands and scrolls that way.

Scribe Scroll you can still learn as a feat...

EDIT: Oops, you meant instead of the spell domain! Silly me! ;)

Yeah, spell domain is only necessary if the patron deity is not Mystra.

Within the boundaries of rashemen, prepared spellcasters cna cast any spell they know spontaneously, and spontaneous casters don't spend extra time on metamagics.
Almost a fair trade... :p

Spontaneously casting clerics... *shudder* :D

But that's only in their homeland, right? (Havn't really read about them yet)

Bye
Thanee
 
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Thanee said:
Heh. But is it right?

The spells you learn and cast via Anyspell are actually arcane spells, they don't switch over to divine.
The basic Anyspell prepares a 1st or second level wizard spell as a third level domain spell, and the cleric can then cast that spell, as his or her third level domain spell. Clerics cast divine spells, not arcane. Domain spells are divine spells, not arcane. IMO, it's pretty clear. *shrug*

Well, I'd still prefer magic domain and access to arcane wands and scrolls that way.
The character I suggested has both the Magic domain, and Anyspell (and Greater Anyspell) as a non-domain spell.

Scribe Scroll you can still learn as a feat...
Mystra offers Magic, Spell, Good, Illusion, Knowledge, and Rune.

Since we're talking about taking the Magic domain, there's one left to pick. Normally, I'd say "yeah, the Spell domain is as good as any of 'em" ... but where you're talking about taking the Initiate of Mystra feat, and will have both Anyspell and Greater Anyspell without taking the Spell domain, it's attractiveness goes down.

Of those that are left, I'd say the Rune domain, since it gives a free feat, is (by a slight margin) the superior choice.


Almost a fair trade... :p

Spontaneously casting clerics... *shudder* :D

But that's only in their homeland, right? (Havn't really read about them yet)

Bye
Thanee
Yes, only within the (reatively expansive) boundaries of Rashemen.
 

Elf Mystic Theurge
base Base Cost Racial adjustment Level adjustments
STR 8 0 4-INT 19
DEX 8 0 8-INT 20
CON 12 4 -2 12 WIS17
INT 16 10 +2 16 WIS 18
WIS 16 10 20 INT 21
CHA 12 4
Feats 1: Mind over body 3: Divine Vigor 6 Spell Penetration 9 Empower spell 12 Quicken spell 15? 18?
Patron Deity: Oghma
Domains: Luck and Travel
or
One of the elf gods
Erevan Ilesere: luck and Elf
Sehanine Moonbow: travel and elf
Race: Sun Elf


Wow, I can't believe the copy and paste worked...well, it almost worked all the way. Anyway we already tried out the Cleric of Mystra in this gaming group, so thanks for all the advice, but we think that the Mystic will be more satisfying for her to play. So here's the build I came up with (she want's the luck and travel domains). I'm thinking that I'll take the 3 levels of cleric first and then take 3 levels of wizard, and start the prestige class at level 7. I'll take it to 17 and (if we get that far) finish with loremaster. Is the build solid? are there any good spell combinations I should start thinking about?
Thanks
 

Use the <code> and </code> markers, with [ and ] instead of < and >, and it looks even better:

Code:
Elf Mystic Theurge
base	Base	Cost	Racial adjustment	Level adjustments
STR	8	0				4-INT 19
DEX	8	0				8-INT 20
CON	12	4	-2			12 WIS17
INT	16	10	+2			16 WIS 18
WIS	16	10				20 INT 21
CHA	12	4

Feats 1: Mind over body 3: Divine Vigor 6 Spell Penetration 9 Empower spell 12 Quicken spell 15? 18?
Patron Deity: Oghma
Domains: Luck and Travel
or
One of the elf gods
Erevan Ilesere: luck and Elf
Sehanine Moonbow: travel and elf
Race: Sun Elf
 

Pax said:
The basic Anyspell prepares a 1st or second level wizard spell as a third level domain spell, and the cleric can then cast that spell, as his or her third level domain spell. Clerics cast divine spells, not arcane. Domain spells are divine spells, not arcane. IMO, it's pretty clear. *shrug*

"Anyspell allows you to read and prepare any arcane spell of up to 2nd level. ... When you cast the arcane spell, it works just as though cast by a wizard of your cleric level ..."

I find that pretty clear as well, really.

The character I suggested has both the Magic domain, and Anyspell (and Greater Anyspell) as a non-domain spell.

Yeah, figured that pretty much right after posting, hence the edit! ;)

Bye
Thanee
 

About feats, I personally would stay away from Mind over Body and Divine Vigor (altho that one is surely quite nice... if it only was a free action).

Maybe Spell Thematics would be cool as 1st level feat?
Nice benefit and quite a bit of roleplaying potential, too.

Definitely consider Spell Pentration AND Greater Spell Penetration. She'll need it! ;)

If she is going to use offensive magic, that allows a save, Spell Focus and Greater Spell Focus are pretty much must-haves as well, given that spells are already of a lower maximum spell level.

I'd also drop Wisdom to 15 or even 14 and increase Con to 14 (and either Cha to 14 or Dex to 10 at least).

Domains: Travel and Luck are great domains. I also like the Moon domain (Sehanine Moonbow).

Spells: Keep in mind, that she can also cast cleric spells, which often duplicate arcane spells, so she can focus on those spells, clerics do not get at all.

Bye
Thanee
 

I've really been itching to try out a mystic theurge myself... it looks surprisingly well-balanced and, really, like a lot of fun. :)

I agree that doing the cleric levels first is a good idea- and you might actually consider cleric/sorcerer (takes longer to hit mt but there's a natural charisma synergy there...)
 

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