TheUnknownSoul
First Post
Heya.
Ok, my DM and I have been gaming since High School, pretty consistantly. We started in 2e, and eventually moved up to 3.5 (actually skipping 3.0). However, two rifts have begun to develop.
First, he's been shifting games with alarming speed. He is currently DMing no less than seven (7) different games, switching between them when inspiration hits. Most of these games have second edition roots, and vary in level from 1st to 18th level, and in a variety of settings (homebrew, planescape) and rulesets (Star Wars, Mutants & Masterminds). In addition, we've had false start games (abandoned after 1-2 sessions) and replacement PCs (for those that died). All in all, I've probably rolled up 15 characters for this DM in the last three years. (Its like playing AD&D on ADD).
Now, I could almost live with this, but here's the stickler: He dislikes optional rule-books. To be more blunt; he dislikes anything that didn't exist in 2e. He only allows the normal seven PH races (with subraces, and planar races in Planescape) and the eleven PH classes (and sometimes Dragonlance's mystic). Anything from outside sources (feats, prcs, spells) he must review ahead of time and he will ban it if he things its remotely powerful, fallsafes be damned (currently, he's allowed-then-banned the knight class, aesthetic/devoted X feats, the fate domain, arcane strike, divine feats, and warlocks).
Here is where we come to heads. I've been playing D&D for 12 years now, through Cyclopedia, 2e, 3e, and 3.5. I've played elf mages, dwarf fighters, half-elf bards, etc. I want to try new things now. I want to try swashbucklers, warlocks and favored souls. I want to be a goliath, or an aventi. Or a Frostmage or Dragonslayer. Or build a summoner with every summon spell in the game. I'm not looking to powergame or build "uber-brokan" Pcs, just something different than the traditional tropes I've been playing forever.
So if/when I have to roll up yet another PC, I'm always stuck for new, evocative ideas. I've done all the iconic ideas, and a few unconvential, but now I can't come up with yet-another-cleric that isn't just like one I've already played, etc.
Is there anyway to get him to lessen his draconian hold and allow some stuff beyond the core?
Ok, my DM and I have been gaming since High School, pretty consistantly. We started in 2e, and eventually moved up to 3.5 (actually skipping 3.0). However, two rifts have begun to develop.
First, he's been shifting games with alarming speed. He is currently DMing no less than seven (7) different games, switching between them when inspiration hits. Most of these games have second edition roots, and vary in level from 1st to 18th level, and in a variety of settings (homebrew, planescape) and rulesets (Star Wars, Mutants & Masterminds). In addition, we've had false start games (abandoned after 1-2 sessions) and replacement PCs (for those that died). All in all, I've probably rolled up 15 characters for this DM in the last three years. (Its like playing AD&D on ADD).
Now, I could almost live with this, but here's the stickler: He dislikes optional rule-books. To be more blunt; he dislikes anything that didn't exist in 2e. He only allows the normal seven PH races (with subraces, and planar races in Planescape) and the eleven PH classes (and sometimes Dragonlance's mystic). Anything from outside sources (feats, prcs, spells) he must review ahead of time and he will ban it if he things its remotely powerful, fallsafes be damned (currently, he's allowed-then-banned the knight class, aesthetic/devoted X feats, the fate domain, arcane strike, divine feats, and warlocks).
Here is where we come to heads. I've been playing D&D for 12 years now, through Cyclopedia, 2e, 3e, and 3.5. I've played elf mages, dwarf fighters, half-elf bards, etc. I want to try new things now. I want to try swashbucklers, warlocks and favored souls. I want to be a goliath, or an aventi. Or a Frostmage or Dragonslayer. Or build a summoner with every summon spell in the game. I'm not looking to powergame or build "uber-brokan" Pcs, just something different than the traditional tropes I've been playing forever.
So if/when I have to roll up yet another PC, I'm always stuck for new, evocative ideas. I've done all the iconic ideas, and a few unconvential, but now I can't come up with yet-another-cleric that isn't just like one I've already played, etc.
Is there anyway to get him to lessen his draconian hold and allow some stuff beyond the core?
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