Graywolf-ELM
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Orcs on the Rampage - Tales from the Broken Lands(Updated 5-Sep-17)
The Vile Runes, is a tribe started by Garnash One-Tusk an up and coming member of the Drippin' Blades tribe. Hoolg Redmane, the Blood Orc Horde leader saw his ambition, and gave him a dangerous area of the Broken Lands to attempt to tame, 2 Tribes have failed in this area previously.
This part of the Blood Orc Hordelands has the Vesubian River on the Western Boundary, (With Ogre Tribes across the river on the entire bank) and the rival Fat Lip Tribe on the East. Horde lands are to the North, and the border with Darokin to the South. Any new lands for the Vile Runes must come from the Fat Lip Tribe, Darokin, or as a last resort, within the Ogre Tribe lands.
If the Tribe can hold these lands, it is theirs to keep and expand. This puts the tribe in near conflict with the Fat Lips Tribe. An older and more powerful tribe that was looking to expand into what is now Vile Runes land.
The Vile Runes Tribe is comprised of Blood Orcs, Goblins, and Ogres(Half Ogres as well). There are some human slaves in the tribe used for general labor, and the occasional meal when times are hard.
Blood Orcs are a sub-race of orcs, recognizable by their generally red hides, and more simian features. Blood orcs are about the size of a tall human, with small round ears. They have Long, shaggy hair, bright orange to dull red. They are more muscular and aggressive than normal Orcs. Whenever possible, they favor black, studded leather armor and hoods.
The Orcs in this Campaign are:
Gorga, a young Orc who has been training with the scouts and hunters of the tribe. His wilderness knowledge and skills mark him well as a future leader within the tribe, if he can survive the rivalries he will engender in the tribe.
Scrag, a young Orc a little more feral than some, his battle frenzies have been a sight to witness among the youngsters.
Rhgl,(Pronounced Huggle) a young Goblin with skills in fashioning weapons. If he can hone these skills into making War Machines, he will be an important member of the tribe. His ability to let others take charge is wily and calculating.
Iirkh, is a Half-Ogre/Orc cross between one of the Chiefs guards, and an older Orc female in the tribe. With his extraordinary strength he has been hard to manage by the women, and has had to endure several beatings by the males in the tribes, to get him to obey when the females need him to. His strength will make him a powerful warrior.
Drusilla, is an odd one in the tribe. She was found in the tunnels below the tribelands, left behind to die. The tribe adopted this young Black-skinned Elf and she's been a wild one in the lands around the tribal outpost. She is learning the hunting skills and lore of the lands to become a full member of the tribe, and not a breeder.
Sharraxtharkhul, is another goblin to cause contention in the tribe. This one has allied himself with a Wolf Companion, and learned to live out in the wilderness. He shows a spark of magic born of the land, and will surely draw the ire of the shaman of the tribe, if, he lives long enough to be a rival for power.
Margrax is his Wolf Companion
Tyco, is an angry Orc, found captured in Darokin Lands. His memory of the death of the Screaming Monkey tribe still haunts him as he joins up with the Orcs out of the Vile Runes tribe. He is considered pariah until he can prove to be a valued member to this tribe.
Snig is a Goblin with an Axe and the fortitude of a Warthog. He leaps into combat and back out quickly, but soaks up hits like bread in warm butter. He shows up later in this story.
Drigka is a Bard of some renown within the Red Orcs homeland. He is beginning to make a name for himself in the Vile Runes tribe.
Chupa is an oddity among the chiefly Orc/Goblin/Ogre tribe. Under advisement from his advisor, Garnash One-Tusk has seen fit to purchase the kobold with magical abilities, to increase the magic capacity of his tribe. He has had some training in sorcery, and has lived all his life as property of Orcs. He has a chance to become a full member of the tribe now.
Gaak half brother to Iirkh, is a full-blooded Ogre who actually has the intelligence and wisdom to be a force to reckon with in the tribe. He has been training hard as a fighter with a specific goal in mind.
NPC's
Members of the Eagles warband kept around in case of character death, visiting players, fodder, and to round out the warband numbers. So far their morale is good, and they trust in Gorga, when he remembers to give them orders. They can see that he rewards those in the warband who do well.
Hobna was rescued from the hands of Darokin soldiers, where he surely would have been put to death. Hobna is formerly a member of the Screaming Monkey tribe as was Tyco. He has earned his way into the Vile Runes through his actions. His skills with a bow make him an excellent support member in any warband.
Shglsnor is a stealthy Orc, with meager battle skills. His way, is that of stealth and striking from behind. He is easily swayed by talk of treasure and increased standing in the tribe.
Gilnak is a grizzled Orc survivor of many battles. His skills with an Axe are competent with moments of greatness which make him useful to have in a fight.
The Vile Runes, is a tribe started by Garnash One-Tusk an up and coming member of the Drippin' Blades tribe. Hoolg Redmane, the Blood Orc Horde leader saw his ambition, and gave him a dangerous area of the Broken Lands to attempt to tame, 2 Tribes have failed in this area previously.
This part of the Blood Orc Hordelands has the Vesubian River on the Western Boundary, (With Ogre Tribes across the river on the entire bank) and the rival Fat Lip Tribe on the East. Horde lands are to the North, and the border with Darokin to the South. Any new lands for the Vile Runes must come from the Fat Lip Tribe, Darokin, or as a last resort, within the Ogre Tribe lands.
If the Tribe can hold these lands, it is theirs to keep and expand. This puts the tribe in near conflict with the Fat Lips Tribe. An older and more powerful tribe that was looking to expand into what is now Vile Runes land.
The Vile Runes Tribe is comprised of Blood Orcs, Goblins, and Ogres(Half Ogres as well). There are some human slaves in the tribe used for general labor, and the occasional meal when times are hard.
Blood Orcs are a sub-race of orcs, recognizable by their generally red hides, and more simian features. Blood orcs are about the size of a tall human, with small round ears. They have Long, shaggy hair, bright orange to dull red. They are more muscular and aggressive than normal Orcs. Whenever possible, they favor black, studded leather armor and hoods.
The Orcs in this Campaign are:
Gorga, a young Orc who has been training with the scouts and hunters of the tribe. His wilderness knowledge and skills mark him well as a future leader within the tribe, if he can survive the rivalries he will engender in the tribe.
Scrag, a young Orc a little more feral than some, his battle frenzies have been a sight to witness among the youngsters.
Rhgl,(Pronounced Huggle) a young Goblin with skills in fashioning weapons. If he can hone these skills into making War Machines, he will be an important member of the tribe. His ability to let others take charge is wily and calculating.
Iirkh, is a Half-Ogre/Orc cross between one of the Chiefs guards, and an older Orc female in the tribe. With his extraordinary strength he has been hard to manage by the women, and has had to endure several beatings by the males in the tribes, to get him to obey when the females need him to. His strength will make him a powerful warrior.
Drusilla, is an odd one in the tribe. She was found in the tunnels below the tribelands, left behind to die. The tribe adopted this young Black-skinned Elf and she's been a wild one in the lands around the tribal outpost. She is learning the hunting skills and lore of the lands to become a full member of the tribe, and not a breeder.
Sharraxtharkhul, is another goblin to cause contention in the tribe. This one has allied himself with a Wolf Companion, and learned to live out in the wilderness. He shows a spark of magic born of the land, and will surely draw the ire of the shaman of the tribe, if, he lives long enough to be a rival for power.
Margrax is his Wolf Companion
Tyco, is an angry Orc, found captured in Darokin Lands. His memory of the death of the Screaming Monkey tribe still haunts him as he joins up with the Orcs out of the Vile Runes tribe. He is considered pariah until he can prove to be a valued member to this tribe.
Snig is a Goblin with an Axe and the fortitude of a Warthog. He leaps into combat and back out quickly, but soaks up hits like bread in warm butter. He shows up later in this story.
Drigka is a Bard of some renown within the Red Orcs homeland. He is beginning to make a name for himself in the Vile Runes tribe.
Chupa is an oddity among the chiefly Orc/Goblin/Ogre tribe. Under advisement from his advisor, Garnash One-Tusk has seen fit to purchase the kobold with magical abilities, to increase the magic capacity of his tribe. He has had some training in sorcery, and has lived all his life as property of Orcs. He has a chance to become a full member of the tribe now.
Gaak half brother to Iirkh, is a full-blooded Ogre who actually has the intelligence and wisdom to be a force to reckon with in the tribe. He has been training hard as a fighter with a specific goal in mind.
NPC's
Members of the Eagles warband kept around in case of character death, visiting players, fodder, and to round out the warband numbers. So far their morale is good, and they trust in Gorga, when he remembers to give them orders. They can see that he rewards those in the warband who do well.
Hobna was rescued from the hands of Darokin soldiers, where he surely would have been put to death. Hobna is formerly a member of the Screaming Monkey tribe as was Tyco. He has earned his way into the Vile Runes through his actions. His skills with a bow make him an excellent support member in any warband.
Shglsnor is a stealthy Orc, with meager battle skills. His way, is that of stealth and striking from behind. He is easily swayed by talk of treasure and increased standing in the tribe.
Gilnak is a grizzled Orc survivor of many battles. His skills with an Axe are competent with moments of greatness which make him useful to have in a fight.
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