GNOLL HUNGERER Level 8 Brute (Leader) XP 350
Medium natural humanoid
Initiative +6
Senses Perception +7; low-light vision
Hunger of Yeenoghu aura 5; allies in the aura gain a +1 bonus to damage rolls. Against bloodied creatures, the bonus increases to +2.
HP 106;
Bloodied 53
AC 20
Fort 21,
Ref 18,
Will 18
Speed 5
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Bite (standard; at-will)
+13 vs. AC; 2d6 + 5 damage, and the target is dazed if bloodied (save ends or until no longer bloodied); see also
pack attack.
Gnaw Flesh (standard, usable only while bloodied; encounter)
The gnoll hungerer makes a melee basic attack and regains 26 hit points.
Aftereffect: Target is dazed until the end of the encounter.
Gnashing Maw (minor; recharge
)
◦ Fear
Close burst 3; deafened creatures are immune; targets enemies; +9 vs. Will; the target takes a -2 penalty to attack rolls until the end of the gnoll hungerer’s next turn.
Pack Attack
The gnoll hungerer deals an extra 5 damage on melee attacks against an enemy that has two or more of the hungerer’s allies adjacent to it.
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Alignment Chaotic Evil
Languages Abyssal, Common
Skills Insight +10, Intimidate +13, Religion +10
Str 20 (+9)
Dex 14 (+6)
Wis 12 (+5)
Con 16 (+7)
Int 13 (+5)
Cha 15 (+6)
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Equipment hide armor