OD&D Original 'Known World' Documents Released

The Known World (which later became Mystara) from the BECMI editions of D&D from 1983-90 started as Tom Moldvay’s and Lawrence Schick’s own campaign which ran from about 1976-1979. Bill Wilkerson, a player of those games saved the Moldvay-era OD&D house rules from then, as well as his own overview of the Imirrhosian Continent, which have been scanned and formatted into OD&D booklets by...

The Known World (which later became Mystara) from the BECMI editions of D&D from 1983-90 started as Tom Moldvay’s and Lawrence Schick’s own campaign which ran from about 1976-1979. Bill Wilkerson, a player of those games saved the Moldvay-era OD&D house rules from then, as well as his own overview of the Imirrhosian Continent, which have been scanned and formatted into OD&D booklets by Designers & Dragons author Shannon Appelcline.

You can find them on this Google drive link in the form of 8 PDFs. There's more information about the contents in this thread at The Piazza.

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These documents were in Bill Wilkerson's folder:

-Photocopies of Moldvay's & Schick's OD&D house rules. We scanned them in three batches, which I here arbitrarily designate A, B, and C.

-Tom Moldvay's character sheet for one of his PCs: Moirgighan, a human female Fighter / Magic-User. As far as I recall, this is an original (not photocopied) document, featuring Tom's own ballpoint-pen hand-writing.

-Bill Wilkerson's campaign prep notes, which provide further details on the Original Known World, such as the name of the continent: Imirrhos. These were his notes from when he prepared to DM in the Original Known World; though as far as he recalls, he didn't put them to use.

-"The Quest for the Sacred Sceptre" adventure. Bill Wilkerson's submission to one of the early Dungeon Design Contests held by DRAGON magazine. Set in the Kingdom of Talinor. The adventure was not selected, and the contest rules stipulated that the submissions become property of TSR. Bill wonders how the dating of his Spider Queen design relates to the dating and development of Lolth, and whether he based his Spider Queen on Lolth, or vice versa. (I looked up the International Dungeon Design Contest (IDDC): the first contest posted the list of winners in DRAGON #32 December 1979 (it says the judging took two months longer than planned); and the start of the second contest (IDDC II) was announced in DRAGON#36 April 1980. Any experts in Lolth are welcome to chime in.)
 

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LoganRan

Explorer
Moldvay and Schick were working on an expert that was to push the gonzo. But then TSR saw how well the basic set did and decided to go a different route. It’s purportedly one of the reasons Schick left and Moldvay did Lords of Creation.

I’ll see if I can dig up the source when I get a chance.

Please note I reserve the right to be absolutely wrong.
I think you may be the only person on an internet forum to ever type those words... ;)
 

Mannahnin

Scion of Murgen (He/Him)
The fighter also has mentions of things that we'd now associate with the paladin, like a bless aura and warhorse. The presence of percentages for all stats is also a bit weird looking. The psionic/superpower stuff is wild.
As I recall, as the Paladin first appeared in Supplement I: Greyhawk, it was something a fighter could choose to become, like a prestige class, if they met the requirements (17 Cha and Lawful, IIRC). You'd still expect those abilities to be labeled Paladin abilities, though.
 



Zaukrie

New Publisher
If someone can build a 3D mapping tool with angled walls and / or circular ones.....this took forever!
 

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