OrkJager

"Frekkeson is right behind you loremaster." The dwarft tramps up, his scale mail clanging reassuringly solid with every step.

"Less talk and more passing of the applewine, Halfling. Without a good place to get mead, beer, or ale, it'll do me fine for this morning."
 

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Franky, Male Halfling, Lore Keeper

Franky smirks and pulls out the flask of applewine and tosses it to the clanging dwarf, watching intently. "So, what is your story Dagmar of the Clanging Armor? All of us seem to have a story of sorts."

His eyes curiously gaze upon the massive axe at your side. "A curious weapon. I do not see how one could wield it effectively, not that I know much about weapons. There are legends told of the dwarven masters swinging around a massive axe hewing down countless orc, goblins and trolls in many, many battles defending their hearth. I have never seen one used."
 

Dagmar takes a long pull then makes a face "A bit sweet innit?" the dwarf sighs but salutes his thanks for the halfling's drink as he tosses it back. "I'm an axe for hire, hail from the Blackstone clan up around the Winterspike range of mountains. I heard there were fortunes to be made on this frontier and that there were bounties on the orcs that raid in on the humans so I headed out. I met Lindal at the beginning of this wagon train, and that boy is eager for a fight. A good lad."

Dagmar gives Franky an evaluating look. "Aye, the waraxe looks like it would be awkward in your hands, halfling arms aren't quite as long or as thick as they'd need to be to wield it like a dwarf. Even the humans' and orcs' hands are not quite suited for the haft. We dwarves though are born to such weapons and take them up quickly. Should we meet any raiders I'll show you." Dagmar looks over at Felicity and shakes his head "Nor elven hands neither, though the length you have over the halfling would help a bit."
 

The caravan has been caravan-ing along all day and it is getting on toward dark. The trailmaster calls for a halt and the wagons begin settling down for the night. It has been raining, a spring downpour, visibilty is limited and the ground is muddy and slick. As the sun begins to set, hoarse roars and fierce war-cries are heard, and screams follow shortly. Orcs poor into camp from all around. They attack from all directions, and as they attack, young women are being dragged and carried off into the woods by the orcs....


There could be any number of them, you cannot see well. There are at least a dozen. They are not attacking you, so roll your initiative and go in order of that, the orcs will go after you. (That saves me work... :cool: )
 

Franky:Rnd 1 Init:18 Chant (+1 to Hit and Damage, and to save vs fear and charm

Init: 18 (15 +3) AC: 16 HP: 8
Light X-bow +5, d6, 19-20 x2

I, still pony-back, look at Dagmar and Felicity and smile. "Here we go...." I pull out my crossbow (Move Action) and begin to chant. (Attack Action, +1 Morale bonus to Hit and Damage, and to Fear and Charm saves).

"By the great Halls of Valar
In the Spired Mountains afar
The Warriors of Valar March On

The Warriors of Valar March On
and the Orks before them fall
Blood stains the rock and
the fear is in their eyes

By the great Halls of Valar
In the Spired Mountains afar
The Warriors of Valar March On
"

I am still assuming that Felicity and Dagmar are near by, and that Koric and Percy, and Lindal are still at the fore and aft portions of that caravan respectively. So Felicity, Dagmar and I are the only ones that get the Bonuses unless they come into range??

Felicity +1 Morale bonus to Hit and Damage, and to Fear and Charm saves
Dagmar +1 Morale bonus to Hit and Damage, and to Fear and Charm saves
 
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OOC:
Initative 15 (15+0)

IC:
"So much for this being a safe area; and for our flankers," he suspects that this storm may not be natural in origin - though the orcs may be simply being opportunistic.

"Strike hard lads and take your openings," he looks at Lindal and Koric, pulling back to the main body of the caravan and seeking to rally the guards and defenders, "Come on, give 'em some back" he sends an arrow in the general direction of one of orcs who is dragging off a captive.

His eys seek to pierce the gloom, seeing if there is any direction the orcs seeming to be coming from most, and what direction they are removing their captives.

OOC:
Swift Action - activate Aura "Accurate Strike" - +3 bonus to confirm critical hits to all allies within 60feet
Move Action - Move Back into the main body of the caravan
Move Action - Attack - Total of 10, which I think will miss...
 

Dagmar charges spectacularly!

Init 9+2=11

"Aye lad, here we go!" Dagmar charges to engage the nearest ork.

unfortunately I roll a 1 on my attack. :mad:
 

Felicity reacts!

Felicity is caught a bit off guard by the sudden attack...(Init: 5+3 (Dex) = 8)

She fumbles for a second with her light crossbow before finally getting a bolt in the firing notch...(Atk: 6+3(dex)+1(morale)=10) and sends the bolt flying far off over the heads of the attacking Orcs. She throws the crossbow into the seat of her wagon in frustration, and begins dipping her fingers into the small leather pouches tied to her belt...
 


Koric, Half-Orc Cleric of Pelor

"Lo, I hear the roars of the orcen hoards! Steady yourself, Percy, for this day many orcs will rue the day they face us!"

OOC: Init: 14 + 1 = 15

With a mighty roar, the entire party hears "Pelor, heed my call! Grant us a swift and rightous victory in your name!"

OOC: Koric casts Bless, giving everyone within 50' a +1 to attack and vs. fear effects. So, anyone on or after Init 15 have a +1. Sorry, but that will screw with all of your attack rolls :)
 

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