shurai said:What about skull-shots? Where the skulls hard to measure because they'd been crushed by the years? I also notice that there's no mention of any other bones beyond in the arms and legs. What about the vertebrae of the neck and the ribs?
-S
Thorvald Kviksverd said:
Xeriar said:
In a massive battle with a lot of people, do you really want to stick your sword (or any peircing or slashing weapon, really) in what amounts to an inch of rock? Plus any helmet involved... Beyond the fact that it's the easiest to defend.
If your weapon gets stuck in combat you're in trouble, plain and simple. Bashing people over the head was generally a bad idea. A lot of protection goes to the brain on all sorts of levels.
The torso isn't as bad, but can have similar problems. In the mock combats I was in I usually got people's arms first (I'm rather tall) - I could only get to the torso if they weren't paying attention (which would probably not be so likely if our lives were at stake.
shurai said:What about skull-shots? Where the skulls hard to measure because they'd been crushed by the years? I also notice that there's no mention of any other bones beyond in the arms and legs. What about the vertebrae of the neck and the ribs?
-S
jgbrowning said:A study analyzed bone-damaging wounds on 582 skeletons from the mass graves at the battle of visby, 1361, and got this information about wounds (they said flesh wounds were impossible to determine and crushing wounds were a lot harder do to being buried for so long)
Cuts to the humerus: 6.71% of the total
Cuts to the radius: 3.35% of the total
Cuts to the ulna: 4.88% of the total
Cuts to the femur: 12.2% of the total
Cuts to the tibia: 56.4% of the total!!!
Cuts to the fibula: 16.46% of the total.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.