WayOfTheFourElements
Hero
I also think it depends on the size of the party. The smaller the party, the greater the cost of specialization. In a larger the party, generalists are overshadowed by other characters.
In my 14-player group, two players chose very strange specializations. The charlatan conjurer specializes in movement (jump, invisibility, fly, blink, etc.). Our sailor wild magic sorcerer specializes in color (change self, color spray, hypnotic patterns, prismatic spray), which is lots of fun, but did require some house-ruling.
In my 14-player group, two players chose very strange specializations. The charlatan conjurer specializes in movement (jump, invisibility, fly, blink, etc.). Our sailor wild magic sorcerer specializes in color (change self, color spray, hypnotic patterns, prismatic spray), which is lots of fun, but did require some house-ruling.