Piratecat
Sesquipedalian
With some brilliant help from Hypersmurf, I just finished final edits on the playtest version of Owl Hoot Trail. I developed the rules and wrote an adventure for it, maybe the best adventure I've written, named "They Ride for Perdition." Holler if you want to playtest; when playtesting starts, I want folks to bang on it and see if I missed anything.
OHT will be from Pelgrane Press. It's a rules-lite western game that reminds me of a streamlined Boot Hill meets D&D. I kind of love it. In the last playtest I ran, we had a half'in gunslinger, a hill folk preacher and his dull-witted hill folk ruffian clansman facing down a corrupt cattle baron on the dusty streets of a small desert town.
For other great western games you've played - Boot Hill, Sidewinder, Deadlands, Aces & Eights - what did you love most about the experience?
OHT will be from Pelgrane Press. It's a rules-lite western game that reminds me of a streamlined Boot Hill meets D&D. I kind of love it. In the last playtest I ran, we had a half'in gunslinger, a hill folk preacher and his dull-witted hill folk ruffian clansman facing down a corrupt cattle baron on the dusty streets of a small desert town.
For other great western games you've played - Boot Hill, Sidewinder, Deadlands, Aces & Eights - what did you love most about the experience?
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