P1 King of the Trollhaunt Warrens - Fantastic!

That place, for me, is occupied by Red Hand of Doom. But I'm eager to see what P1 is like. Didn't quite like H2 and H3.

Yeah, although i never ran it, RHoD looks like one of the top adventures (although my tippy top fave is probably Return to the Tomb of Horrors).

I liked H1 a lot, and i plan to run H2 and maybe H3. I received Trollhaunt yesterday, and after a cursory glance through it, yes, it does look very cool. It takes us a while to get through campaigns though, so at the rate we're going, assuming I run H2 and H3, we won't get to P1 for probably another 6-9 months.
 

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I thought H1 was solid if uninspired.

H2, however, seemed haphazard -- like "here's a collection of cool encounters; we can't be bothered to come up with a coherent explanation for them so we'll just shove 'em in the Underdark and call it a day."

Haven't got H3 or P1. But I, too, respect Merric's opinion and would like to see a full review of it (P1). :)

Yeah, although i never ran it, RHoD looks like one of the top adventures (although my tippy top fave is probably Return to the Tomb of Horrors).
You're my kindred spirit, then. Those two adventures represent the cream of the crop for 3e and 2e, as far as I'm concerned.
 


Yeah - I have one group which I'm running through the H-series pretty much straight up, and I'm finding it a bit boring. I'm cutting out certain pieces and adding bits in, but in general their main weakness is that they don't really have any story. Red Hand was nice because the story was right up in your face - be a hero or this entire vale dies.

On the other hand, while H1 + H2 haven't blown my socks off as adventures yet, the H series has definitely been worth the purchase for me. In my home-brew campaign, which started with H1 and then went homebrew, I've thrown in many of the new monsters and items - Eaters of Knowledge from H2, the artifact from H3, the Norkers from H2, etc; I'm also planning to lift the Well of Demons encounter out of H2, re-flavor it for a Yeenoghu theme, and run them through that as part of the story next session. So I'm definitely enjoying the H-series, even if I don't think they're great adventures so far. P1 sounds more intriguing now that you mention it - I was going to buy it anyway in a couple months, but I guess I'll have to pick it up now. :)
 

I do think the P1 foldout map is really cool too. One is a big cavern (the cavern to the Great Warren), and the other is a combat map for a town. Very very re-usable.

(On the topic of best adventures, I would say Speaker of Dreams. It was probably the first honest module I ever bought.)
 

For H1 and H2, i was planning on linking them with a demonic theme, and probably tying Orcus/Kalarel back into H2 a little bit, just for some cohesion.

H3 looks even more like a mish-mash of encounters put together than H2 does. I might not even run that one yet, i don't know. One thing i do like about H2 is that there is plenty of room to create new encounters.
 

The thing about the H series is that its not really a series. Each one is designed to be used with existing campaigns, and in the absence of each other.
 


The thing about the H series is that its not really a series. Each one is designed to be used with existing campaigns, and in the absence of each other.

I'm aware of that. I just feel that each has its weaknesses. H1 has a fairly strong villain and plot-hook, but the adventure itself is pretty much a straight up dungeon crawl, and it starts to drag after a while. H2 has a very nice setting, with a lot of creative room to tweak and customize it, but the "plot" isn't very compelling -> "Congratulations Mario! I'm sorry, the slaves are in another section of the dungeon!" H3 I haven't looked at in detail yet - I like the concept a lot, but 3 levels feels like a very long time to be basically caught in an arbitrary trap. The pyramid sucks you in, and you don't get out for 3 levels worth of play (7.5 sessions by general estimation, aka 2 months for most groups).

I'm not bashing the series intentionally - like I said, I've gotten great use out of them. I just feel that each one has some major weaknesses.
 

I just got my copy! Skimming through it briefly, it seems cool!

I haven't been able to find any direct connections between this adventure and H3 though, which I would've liked. Lemme know if you've spotted one!

Also, I really hope to see a Side Trek for this adventure in Dungeon!

If there were, hypothetically, a Side Trek article, I think it would, hypothetically, have some encounters that tied into P2, but maybe not anything that ties into H3.
 

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