Shroomy
Adventurer
Courtesy of Rich Baker's WoTC blog. I'm really looking forward to P1 and its new monsters:
Rich Baker said:Let’s start with some D&D news: I’ve got my copy of King of the Trollhaunt Warrens on my desk. I’m pretty happy with the adventure. Part of the deep backstory is the old troll-kingdom of Vardar. Players tend to assume that trolls are too stupid and savage to have kingdoms, really, but Logan Bonner and I had a lot of fun thinking up what a troll realm would look like. The Trollhaunt itself has a great old-school feel to it. (I confess that I found myself thinking of the old Star Trek episode The Galileo Seven from time to time as we were working on it.) Anyway, this time around I put together 4e conversions for the nothic and the will-o’-wisp. The wisp was always a monster that had a great story, but had no tools to pull it off. I mean, what player is going to follow lights his character sees in a swamp? Everybody knows that’s trouble. And the wisp supposedly fed off the dissipating life-force of dying creatures, but there was nothing in the previous editions to really put teeth in that idea. So the 4th Edition will-o’-wisp has a nasty little mesmerizing power to lure PCs into dangerous places, and a life drain attack that allows it to feed and get stronger when used against bloodied targets. Plus, wisps are the perfect lurkers. You can have them show up in the middle of almost any dungeon fight.