I'm about to start a 4th edition campaign next years, and while I'm really excited about a the system, I am curious to how I can adapt the system to my play style. I prefer to have 0-3 battles per day/session, so the pacing mechanism og resource distribution part of 4th Ed won't work perfectly as is.
I have seen that several others have changed "Dailies" to everything from "once per day", "once per story arc" or "once per level". I was, perhaps, thinking of doing something of this sort. Maybe "once every 4/5 encounter" (or whatever the average number of encounters per day is), so that the pacing mechanism is somewhat maintained?
But then, shouldn't everything else that is contingent on extended rests, also follow this? Healing surges aren't per day, they are per 4/5 encounters. Action points aren't reset until 4/5 encounter? Anything else?
Or is a much simpler and better solution to beef up the encounters?
For example:
0 battles: N/A
1 battle: 1 hard
2 battles: 1 standard + 1 hard
3 battles: 1 easy, 1 standard, 1 hard
I have seen that several others have changed "Dailies" to everything from "once per day", "once per story arc" or "once per level". I was, perhaps, thinking of doing something of this sort. Maybe "once every 4/5 encounter" (or whatever the average number of encounters per day is), so that the pacing mechanism is somewhat maintained?
But then, shouldn't everything else that is contingent on extended rests, also follow this? Healing surges aren't per day, they are per 4/5 encounters. Action points aren't reset until 4/5 encounter? Anything else?
Or is a much simpler and better solution to beef up the encounters?
For example:
0 battles: N/A
1 battle: 1 hard
2 battles: 1 standard + 1 hard
3 battles: 1 easy, 1 standard, 1 hard