Ingolf said:
Right - so did I. We both draw on a huge amount of experience in that regard, experience that a new DM will lack. My guess is that WotC's goal is to write an encounter-creation system that will make that lack of experience less of a stumbling block. Changing the resource management paradigm for the player characters goes hand in hand with that goal.
If it makes things easier for the new guys, that's a goal worth pursuing. Unlike some (of the other) grognards, I fully realize that our hobby depends on the influx of new blood. Creating less of a barrier, especially rues-wise, for the newbies to stumble upon is a design goal to be embraced (I get annoyed when people talk about "dumbing down" the system as if
needless complexity makes a game better--it doesn't). That's why I hope that 4e is a success--it, as D&D has always been, will be a "gateway" game that will introduce new players to the concepts of roleplaying games and allow them easier access to other RPGs that are extremely fun, but not as eloquently presented or easy to pick up, and add them to their repertoire of games.* D&D's success (as it's always been) is the success of the gaming industry.
*I didn't invent run-on sentences, but I should be given an award for making them an art form.
No doubt - but I did say that the pre-designed encounters were *part* of the reason for Pathfinder's popularity, not the only reason.
Fair enough.
And clearly, for at least some 4e early adopters, the storylines/plots are not sufficient reason to stick with Pathfinder. Certainly plenty of people have expressed disappointment with Paizo's move specifically because they want the Pathfinder adventures playable without having to convert them to 4e.
And I'm cool with that (really, I don't expect anyone except those who plan on running both systems or really want to work at converting to actually stick around with Pathfinder). I'm also cool with the 4e-love, too--it may not be for me, but it's not an option I want to take away from anyone else (that's just be sad and pathetic). No, as my fellow gamers, I hope that 4e lives up to your (the collective you) expectations.
The things that I haven't been cool with are the aggressive 3.x-haters (you know the types that want to belittle those who choose to stay with 3.5, or make wild claims that 3.x sucks and any fun had with it is in spite of it) and the Paizo-bashing (like the "Paizo betrayed 4e" etc.). Unfortunately there's been a lot of that and it's really sad. I understand and sympathize with the Paizo fans that plan on going to 4e being disappointed. No, it's not them--it's the ones declaring a fatwah against 3.x and its supporters and a crusade against Paizo that disappoint me. And to be fair, there's people like that on my side of the fence and they disappoint me even more (because that
are on my side of the fence). Hopefully, the haters on both sides get a swift kick in the pants and stop trying to fracture this community even more than it is.