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Pathfinder 1E Paizo no longer publishing Dungeon and Dragon

Jdvn1 said:
Looks like Wayne Reynolds is doing a lot of their art--looks very cool!

I wonder if I can get my group to go in on a Pathfinder subscription with me.

In fact, Wayne is doing the covers for the first 12 volumes of Pathfinder. :-)
 

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Reynard said:
A Quick Note:

I realize not everyone is saddened by this and not everyone liked Paizo or their magazines, so I started a thread so those people could have a place to express their opinion without threadcrapping here. I hope everyone who should, does, and those that don't agree with them won't threadcrap in that one.

I think I'll head over there myself since this thread is degrading into into whining and boycotting like the whole world ended or something. I'll miss Dragon and Dungeon, too, and Paizo has done a wonderful job of producing great articles and listening to our crap here on ENWorld. But I'm going to give this e-zine a chance and not further contribute to the possibility of D&D's downfall.

Eventually, people here will get over it and realize the few here who are willing to give it a try are getting the content they're no longer getting. Lament and mourn, you guys deserve that much, but if you're going to let it swallow you up then that's your own loss.

I'm out this thread. Was hoping there'd be more hope, but I hear doomed cries like a 4E-rumor all over again. :p
 


Steel_Wind said:
Erik,

Your propduct's strength was not that 100% approved thingine in the corner. It was the qaulity of your work.

Erik / James / Paizo-ites,

I have transferred by subscription blindly over to the Pathfinder product, because I have faith in you Pazio-ites. It was the current Paizo team that I feel really brought those magazines to new heights and garnered a 3 year subscription from me. The content rivaled and surpassed many products I have seen from Wizards of the Coast recently, particularly the quality of the adventure paths and the Core Beliefs/Demonomicron articles. I look forward to what Pathfinder has to offer, and will look at some of the other GameMastery adventures as well.

For the Wizards side of things however, I am taking a very cautious view. They won't be seeing any subscription money from me until I can see what I am going to get for my money. I would expect it to be on par with the published Dragon and Dungeon magazines, or equivilent value (e.g. a storage vault for my characters, auto-calculating character sheets that track magic items, etc... wow, sounds like a MMORPG -- and even then why kill the printed magazines if you aren't replacing it's function online), and articles of interest. I am hopeful for an exciting product that is value priced.
 



JoshuaFrost said:
Cool! We're also launching a PIP (Package Insert Program) to offer limited space for folks to direct-market their products to our customer base. As this will be orders of magnitude less expensive than a full page ad in the magazines, I'm hoping we can provide an inexpensive way for the hobby channel to tell new folks about their products.

Good. Don't let anyone tell you that is not a necessary or a desired service.

It is - and it is.
 

Sigh. :(

I still remember picking up my first issue of Dragon magazine back in 1981 in the high school library....

What a pity.

All right then - I am off to eBay to get a complete collection of these buggers! :]
 

Razz,

I was not buying Dragon for the umpteenth crappy prestige class (of which something like 2000+ are already available from WotC books). I was buying it for the articles I cared about (like Demonomicon or Core Beliefs) written by people I cared about (like... most of the regular writers). I do not expect to find anything approaching that level of content on WotC's site. And even if they do offer them, articles of that length are going to be painful to read on a computer screen, and, if printed out, will look like crap when compared to actual Dragon articles.

For those of you who want even more feats, prestige classes, spells, magic items, and so on, WotC "digital initiative" will probably be great. For the rest, it's probably a lose-lose situation.
 

Mercule said:
Is the plan to have each adventure path set in its own world or one, common world throughout? My preferrence would actually be the former, but I doubt that's the majority opinion.

I'm also assuming the paths will be generic enough that we'll be able to easily adapt them to our homebrews (or Greyhawk, FR, etc.). Is that correct?

Each adventure path will be set in a common world, shared with our line of GameMastery modules. That said... the campaign world we're developing is Enormous. There'll be plenty of room to have all manner of different Adventure Paths in Pathfinder.

And yes, the Adventure Paths will cleave very close to the core game experience as supported by the PHB, DMG, and MM (aka: the SRD. Acronyms are fun!). They'll be as easy to adapt to Greyhawk and FR and homebrews as Savage Tide, Age of Worms, and Shackled City were.
 

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