Warbringer
Explorer
Good work Lisa and crew, and on track to be $15-20MM before Next even hits the shelves ...
I would suspect your experience is still something of an anomaly.
Define "large percentage."
32.69% +/- 3.2%.
I would be genuinely surprised if the number of regular players of D&D derivatives who (at least once per month or more) read online forums about their games of choice and the companies which make said games, was not at least that high.
I would be genuinely surprised if the number of regular players of D&D derivatives who (at least once per month or more) read online forums about their games of choice and the companies which make said games, was not at least that high.
The gamers involved in my groups weren't just high school and college students, but also people in regular life; I myself was working at UPS for most of the time in question, and a fellow UPSer was running one of the games I'm counting (as well as being involved in another as a player). One of our other players was a math professor at a nearby university, and still another guy was an artist getting by doing odd jobs for the time being. So a significant slice of life there.