Pathfinder 1E Paizo to publish 2 books


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Nice! It is good to see the adventure path getting published as its own entity. Hardcover too! That's pretty nice. $60 seems a little high to me. Get it down to $40 and I would probably pick it up in a heart beat. $60 means I have to think about it, not to say I won't end up with it at some point, but still causes some hesitation. But, I suppose you are getting a whole campaign in one book.... Decisions, decisions, decisions...

A Best of Dragon will be quite nice too! I miss those!
 

Keep in mind that $60 gets you a series of adventures that takes PCs from 1st level all the way to 20th. So, kinda expensive in the absolute, but arguably a good value for the money.
 

Amazon.com will also discount a $60 gaming book to around $39, historically speaking.

I'm sorry there won't be a special Incursion compilation, but hopefully these products will do well enough to make them start thinking along those lines.
 

Going slightly off-topic, the article mentions that Age of Wyrms is the next adventure path. Anyone heard anything about this one?
 

kenobi65 said:
Keep in mind that $60 gets you a series of adventures that takes PCs from 1st level all the way to 20th. So, kinda expensive in the absolute, but arguably a good value for the money.

Huge agreement on that. One of my games has gotten over a year's worth of weekly sessions out of this adventure path. Well worth the $60 when I look at all the $30 books that I don't use.
 

Whizbang Dustyboots said:
Amazon.com will also discount a $60 gaming book to around $39, historically speaking.

Now that is a very good point. I hadn't even started figuring in the discounts one could pick up across the net.
 

Will the adventure compilation be in color, I wonder?

Sounds like a very nice product to add to my gaming library... :)
 


Shackled City will indeed be in full color. It's also going to have a seperate map booklet and an 8-panel poster map of the city of Cauldron. I'm in the process now of going through and combining all 11 adventures (and a new 12th adventure that Chris Perkins is writing to bridge the gap between "Life's Bazaar" and "Flood Season"). The biggest task here (apart from making sure the first two adventures are all 3.5'd up) is reworking the overarching plot to be stronger as a whole. In their original format, the adventrues had to juggle the "part of a huge campaign" aspect with the "each adventure can be used on its own" aspect. One of the things I'm hoping to do is to make the main villains themselves more important to the whole campaign, rather than just a collection of powerful NPCs that your characters might never have heard of before they end up fighting them. There's also going to be a fair amount of new stuff in the adventures, including the material from the web enhancements and some stuff we had to cut from the adventrues originally to make them fit in the magazine. Plus an extensive introduction section that gives tips on how to run the campaign, and lots of more info on Cauldron and the surrounding region.

Fitting it all into 416 pages is going to be tough.
 

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