Thanee
First Post
I recently thought about the following...
How about replacing the paladin's detect evil ability with detect good?
It would change the focus of the ability to detecting allies instead of enemies.
It would allow to trust someone better, since he is good (and not only non-evil).
It would disallow the easy way of marking evil, certainly something, that many players and DMs have a problem with, when it comes to paladins.
You could still detect if something is non-good, but you couldn't use it as an excuse to slaughter everything, that is evil.
Note, that I have personally no problem with the power, just had this idea and wanted to hear some opinions on it.
Bye
Thanee
How about replacing the paladin's detect evil ability with detect good?
It would change the focus of the ability to detecting allies instead of enemies.
It would allow to trust someone better, since he is good (and not only non-evil).
It would disallow the easy way of marking evil, certainly something, that many players and DMs have a problem with, when it comes to paladins.
You could still detect if something is non-good, but you couldn't use it as an excuse to slaughter everything, that is evil.

Note, that I have personally no problem with the power, just had this idea and wanted to hear some opinions on it.

Bye
Thanee