Here is my biggest question:
Why arent you all playing with only the classes that fit THE setting your game is set in?
For instance, our DM started our game set in Stephen R Donaldson's "The Land" which has no Gods and No Clerics. It does have a strong martial arts tradition, where the MA's are identical to the monk class(read the books for more info, rumor says they are good) but clerics dont exist. Thus, I have a monk, and no one has a cleric. Since the opening, we've been through a "Seizure" and ended up in a standard D&D world. Now, Clerics exist and we could make one, if we needed to make a new character, but the new world has no monk analog,so unless you apprentice to my character, you cant be one.
I just dont understand why you'd allow a character that doesnt have a place in the setting at all, or why people feel forced to include monks in their game if they dont fit.
Nor do I understand why people want to play in "12th-16th century Europe" instead of a real fantasy world, or how it can still be 12th to 16th century europe once dwarves elves and halflings are applied to it.
But, to each their own?
Why arent you all playing with only the classes that fit THE setting your game is set in?
For instance, our DM started our game set in Stephen R Donaldson's "The Land" which has no Gods and No Clerics. It does have a strong martial arts tradition, where the MA's are identical to the monk class(read the books for more info, rumor says they are good) but clerics dont exist. Thus, I have a monk, and no one has a cleric. Since the opening, we've been through a "Seizure" and ended up in a standard D&D world. Now, Clerics exist and we could make one, if we needed to make a new character, but the new world has no monk analog,so unless you apprentice to my character, you cant be one.
I just dont understand why you'd allow a character that doesnt have a place in the setting at all, or why people feel forced to include monks in their game if they dont fit.
Nor do I understand why people want to play in "12th-16th century Europe" instead of a real fantasy world, or how it can still be 12th to 16th century europe once dwarves elves and halflings are applied to it.
But, to each their own?