As I said in the other thread, it's possible for paladins of Wee Jas to have attitudes and beliefs beyond their god.
That is, 'Wee Jas doesn't have a problem with evil followers, but her concerns are not all our concerns.'
I would probably play most paladins leading a separate sect that doesn't work with the evil bunch, but also doesn't hunt them down or anything. With a possibly more vehement splinter group that finds evil followers of Wee Jas an affront.
Commune all you want, the fact that Wee Jas doesn't care could very easily not matter. It does require her not to say 'don't act against other sects,' but she could easily regard it as a local problem and beneath her notice. I could imagine she would speak up if things got really bad...
Oh, here's a plot. There's strife and civil war in an area. Followers of Wee Jas are desperate enough to ask for outside help. What's going on? Violent sect is openly fighting against Evil sect. This is not only causing destruction of Wee Jas interests, it is also causing a general distrust of followers of Wee Jas from outsiders uninterested in working out which followers are what.
Good sect doesn't want to work with Evil sect, and would really be happy if the Evil sect could just vanish, but that's not going to happen this way. Moreover, if they act against Evil sect, the war will broaden.
So they want an outside party to clean things up...