Ridley's Cohort said:
I will grant you that an iconic cleric that fights like a grunt will probably lose to an iconic character optimized for that style -- at least until we start seeing higher level spells. It is really quite a close match at levels 1-7. IMO the cleric's spellpower will overwhelm the paladin for levels 8+.
If you have other tatical options for the characters, please let me know. Jozan could have backed up and used his crossbow, but that would be even less damage. Grappling, likewise, goes to Alhandra, as well as disarming. Jozan could trip him, with a decent chance of success, but he would still lose to the mount and Alhandra just getting up.
My point is, clerics do not tend to optimize for combat because they MUST cover those elements of the game the other characters can not. Fighters can't cast lesser restoration.
Ridley's Cohort said:
I think you are overestimating the value of the difference in BAB except at levels 6 & 7 where the cleric does not yet have an iterative attack. The cleric has so many ways of countering a modest AB difference it is not even worth listing them all.
A cleric optimized for combat can be more effective than a fighter or perhaps a barbarian.
So?
The cleric has a different role to play in a party. If they do not ful-fill that role, they aren't playing an effective cleric. And the fact is that a paladin should be able to kick a cleric around if neither can use spells. If this wasn't true, there would never be a reason to play a paladin.
Ridley's Cohort said:
To my mind, you are not quite fulfilling the spirit of the original posters query regarding two "well designed" characters. I think we can agree to disagree on that point though.
I don't see any of iconics as poorly designed. They are not optimized for this specific fight, which justifies the test.
If we ask members of this board to make a paladin and a cleric, we would make far more powerful characters, I'm sure. If I asked some one who had never played D&D to make a cleric and a paladin, I'm sure they would be worse.
Both characters have relevant feats, equipment, and are not over-specialized. They are both well rounded characters that would work well in any number of campaigns. They could be optimized, alot, but that doesn't mean they are not "well designed".
If the query regarded two character made buy members of the boards, there is no question: Cleric. But the majority of the D&D world would make more effective paladins for combat than clerics. So I used the iconics, to remove our bias.