Trainz
Explorer
You're turning this political.DM_Matt said:A lesson worth learning IRL as well....
NOT appreciated.
You're turning this political.DM_Matt said:A lesson worth learning IRL as well....
Trainz said:You see guys, that's the very thing: Kobolds have the same alignment solidity as Ogres:
Now, switch the kobolds in sunless citadel for ogres, and we wouldn't have this conversation.
Mmm...AnthonyJ said:In any case, there's a significant difference. Lawful peoples tend to keep treaties, chaotic ones don't.
Trainz said:Some of you guys have an inclination to spare the kobolds. That a 1st level Paladin should spare them.
Would you want a 15th level Paladin so spare a group of Ogres in an underground castle that owns a Young Adult Green Dragon ?
That's what I thought.
Trainz said:Mmm...
How can a Paladin make the difference ?
Trainz said:You see, he can detect EVIL, not chaos...
Unless he spends weeks (possibly months) having quality time with the beasts to learn the nooks and cranies of ogre/kobold society...
Now THAT would be ridiculous.
OK. Now, from a gaming point of view, if you start investigating every encounter that doesn't outright attack you that detects evil, the other players will start being bored with your antics. And the DM.AnthonyJ said:If a paladin runs across a group of being that detect as evil, and he doesn't know why they detect as evil, he most definately should spend time to find out why before just wading in.
Trainz said:OK. Now, from a gaming point of view, if you start investigating every encounter that doesn't outright attack you that detects evil, the other players will start being bored with your antics. And the DM.
Of course, that makes sense.AnthonyJ said:What's so complex about that? If the evil things don't attack the paladin who's snooping around, the DM may have something more in mind than a simple slugfest, and having the paladin attack blindly makes the game worse, not better.
Trainz said:You see guys, that's the very thing: Kobolds have the same alignment solidity as Ogres:
Ogres: Usually chaotic evil
Kobolds: Usually lawful evil
Now, switch the kobolds in sunless citadel for ogres, and we wouldn't have this conversation.
Why ?
Ogres are stronger, thus more dangerous.
That doesn't make the Ogres more evil. Just weaker than kobolds. Kobolds may not be a threat to cities, but they damn sure are one to farms and hamlets.
Some of you guys have an inclination to spare the kobolds. That a 1st level Paladin should spare them.
Would you want a 15th level Paladin so spare a group of Ogres in an underground castle that owns a Young Adult Green Dragon ?
That's what I thought.