NOTE: I am not a Palladium fanboy looking to start a fight. I am honestly curious.
I have been on something of an "old school fantasy rpg" binge lately, so I decided to purchase, through Noble Knight Games, a copy of Palladium Fantasy 1E Revised, even though I had never heard a (A)D&D fan speak well of it. Quite the opposite, actually -- Palladium seems to get a lot of hate from the D&D crowd.
Anyway, I read through it and don't quite get the problem. it is AD&D, with a percentile skill system, more types of magic and a few rules changes that make it just a touch more granular. plus, it has an alignment system that makes far more sense.
So, I am wondering: why does PFRPG invoke such ire from D&D fans (and, to be fair, vice versa, as Palladium fans tend to be just as bad). Is it simply that the games (at least AD&D vs PFRPG1) are, in fact, so similar that only minutiae and semantics -- which we all know drives most flame wars -- are at issue? or is there a non system related issue of whic I am not aware?
I have been on something of an "old school fantasy rpg" binge lately, so I decided to purchase, through Noble Knight Games, a copy of Palladium Fantasy 1E Revised, even though I had never heard a (A)D&D fan speak well of it. Quite the opposite, actually -- Palladium seems to get a lot of hate from the D&D crowd.
Anyway, I read through it and don't quite get the problem. it is AD&D, with a percentile skill system, more types of magic and a few rules changes that make it just a touch more granular. plus, it has an alignment system that makes far more sense.
So, I am wondering: why does PFRPG invoke such ire from D&D fans (and, to be fair, vice versa, as Palladium fans tend to be just as bad). Is it simply that the games (at least AD&D vs PFRPG1) are, in fact, so similar that only minutiae and semantics -- which we all know drives most flame wars -- are at issue? or is there a non system related issue of whic I am not aware?