The Palladium fantasy setting has some cool elements. Creating setting material is probably Palladium's real strength as a gaming company.
Hate? I don't hate the personal computers I owned between 1985 and 1990 but I wouldn't want to be forced to use them today. Palladium rules haven't improved since way back then. Indy designers and Wizards of the Coast development (R&D) have shown significant improvements in roleplaying game elements (i.e. the rules technology of tabletop games).
Note: I have played Palladium Fantasy back when I owned every single Palladium game including Robotech, Rifts, Beyond the Supernatural, Ninjas & Superspies, China, Teenage Mutant Turtles, that spawn game, and others I can't remember at the moment.
Hate? I don't hate the personal computers I owned between 1985 and 1990 but I wouldn't want to be forced to use them today. Palladium rules haven't improved since way back then. Indy designers and Wizards of the Coast development (R&D) have shown significant improvements in roleplaying game elements (i.e. the rules technology of tabletop games).
Note: I have played Palladium Fantasy back when I owned every single Palladium game including Robotech, Rifts, Beyond the Supernatural, Ninjas & Superspies, China, Teenage Mutant Turtles, that spawn game, and others I can't remember at the moment.