Obryn
Hero
"Minion" is a cinematic game construct. Lots of games - M&M, Buffy, and so on have "mook rules," and I've long thought D&D needed them. 4e provides them, and they're better than I expected.
There's no such thing as a minion "in the wild." There are no minion hordes roaming through cities, mingling with their brothers & sisters.
"Minion" describes how a creature operates in combat with the PCs, not anything fundamental about the creature's nature. That's all it is. 4e is gamist/narrativist - not simulationist, and the rules of the game aren't meant to be interpreted as the rules of the universe. When the PCs are not fighting minions, their combat stats are unimportant unless you really love running fights on your own that the PCs aren't involved in.
-O
There's no such thing as a minion "in the wild." There are no minion hordes roaming through cities, mingling with their brothers & sisters.
"Minion" describes how a creature operates in combat with the PCs, not anything fundamental about the creature's nature. That's all it is. 4e is gamist/narrativist - not simulationist, and the rules of the game aren't meant to be interpreted as the rules of the universe. When the PCs are not fighting minions, their combat stats are unimportant unless you really love running fights on your own that the PCs aren't involved in.
-O