Paragon Multiclassing Buff

Zelc

First Post
Paragon multiclassing needs some love. Is this too much? I guess it depends on how you value swapping an at-will power. The sad thing is, restricting the level 11 ability is tough since the classes are all so different. I suppose if the other end of the spectrum would be to allow you to use the ability gained from your multiclass feat as much as the normal class could ordinarily use it until the end of the encounter, but that doesn't work for some multiclass feats.

Paragon Multiclassing
Add the following abilities for Paragon Multiclassing:

Level 11: Spend an action point without gaining its usual benefits to gain all of the class features of your second class until the end of the encounter. You can use these class features as prerequisites when picking feats, but feats with these abilities as prerequisites only work when you use this ability. Class features like the Warlock's Eldritch Blast are restrictions on power selection and thus have no effect if gained when you activatethis ability. Class features that require preparation, such as a spellbook, also have no effect when you activate this ability. Ritual Casting class features do not provide you with additional rituals known.

If your second class has any class features where you must select between different options when you gain that feature, you must make the choices when you gain this ability and they cannot be changed later*. When you gain this ability, if your multiclass has any class features that provide you with a feat, choose an alternate feat for each. Activating this ability grants you the alternate feat instead of the normal feat if you already have the normal feat from another source. You can retrain this alternate feat as if it were a normal feat.

This ability does not allow you to circumvent special usage limits on class features and powers. Usage is tracked across multiple activations of this ability. For example, suppose a level 11 character with the Cleric paragon multiclass uses the Healing Word power granted by the Initiate of Faith feat. The character then activates this ability on the same turn. That character can only use the Healing Word power once more this encounter and can't use the power until the next turn. A character with a Paladin paragon multiclass and 14 Wisdom cannot use the Lay on Hands ability more than 2 times a day, no matter how many times this ability is activated.

Level 16: At level 16, you may retrain your encounter power gained from paragon multiclassing to a level 13 or lower encounter power.

*I'm thinking of stuff like Eldritch Pact or the Ranger or Rogue paths. I'm worried this wording is too broad and will catch unintended things.
 

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I think the way to handle this is to make a separate paragon path for each class you multiclass into, so that the action point ability can be tweaked for each.
 

First thing, instead of retraining an at-will, just add an at-will. That goes a long way right there towards helping the problem in my opinion.
 

I think the way to handle this is to make a separate paragon path for each class you multiclass into, so that the action point ability can be tweaked for each.
I tried that before, actually. It's can get complicated :(. It may be better to go this route though. Like strikers get the extra damage ability, healers get the healing abilities, defenders get their marking ability, and controllers get... an extra at-will (ugh)?

First thing, instead of retraining an at-will, just add an at-will. That goes a long way right there towards helping the problem in my opinion.
That doesn't really let the character fill the role in times of need though. For example, the party's only defender went down hard and now you need to step in and mark stuff for a few turns while the defender gets back on his feet and the monsters are corralled again.

Letting players have the normal number of uses of their multiclass feat-granted ability would work great except not all multiclass feats grant abilities like that. I'd lean towards this option first, maybe giving each type of multiclass a specific ability for the other type of multiclass feats (annoying :( ).
 
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When you gain this ability, if your multiclass has any class features that provide you with a feat, choose an alternate feat for each. Activating this ability grants you the alternate feat instead of the normal feat if you already have the normal feat from another source. You can retrain this alternate feat as if it were a normal feat.

Can you give an example of how this would be used? It seems a little confusing and possibly overbroad. Does it mean that if you're a fighter with plate armor proficiency and multiclass into paladin (which starts off with plate armor proficiency) when you use this ability you get access to five alternate feats (one for each of the armor proficiencies that the paladin class has that you "automatically have from another source"?

Oh, and by thew way, does that action point you spent to use that ability count as your action point use for the encounter?
 

I'm thinking this is too strong. Right now I'm thinking of the action point ability being treating ability mods as 1 higher with the power used during the extra action, gaining instead of replacing an at-will power at level 10, and adding an extra at-will power at level 16. I still really want to give the multiclassed character more uses of the prime role's ability (i.e. marking or healing word), but I'm not sure how to do that other than making a list of what you'd gain for each multiclass, which is kind of a pain.
Can you give an example of how this would be used? It seems a little confusing and possibly overbroad. Does it mean that if you're a fighter with plate armor proficiency and multiclass into paladin (which starts off with plate armor proficiency) when you use this ability you get access to five alternate feats (one for each of the armor proficiencies that the paladin class has that you "automatically have from another source"?
I was thinking of class features and not proficiencies. So feats gained from stuff like Toughness from the Ranger's Two-Weapon path. The idea is if you normally have Toughness, when you become multiclassed you'll pick an alternate feat along for Toughness that you gain when you use the action point. The idea is your feats are like what they'd be if you started with that class in the first place.

Oh, and by thew way, does that action point you spent to use that ability count as your action point use for the encounter?
Yes.
 

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