Passive perception is always on and requires no actions. If you'd apply disadvantage (perhaps because they're asleep or distracted), it has a 5 penalty. If they'd have advantage (because they're suspicious, perhaps), it will be at a +5 bonus. Advantage and disadvantage are generally added at the discretion of the DM for these passive uses. Those +5/-5 are directly from the PHB, btw.
"Active Perception" sets off my facial tick. There's no such thing as "active perception."![]()
"Active Perception" sets off my facial tick. There's no such thing as "active perception."![]()
You can certainly play that way, but to my mind it takes away some of the choices the players might want to make for their characters. The rules say that passive checks are used for a character performing an ongoing activity: keeping watch, searching for secret doors, traps etc. If a player hasn't declared an ongoing action for their character then there is no passive check required (or it can be done at disadvantage to give them some chance of accidentally noticing something).
Yes, but its useful and clear enough, no? It is nice to have a term to mean you're going to take an action to roll a check.
Passive refers to the lack of a die roll - tis true. However, you use the passive check in most situations in which the characters are not 'actively' (as in using an action) doing something. So you use passive checks in passive situations a lot, even if that is not what the passive references explicitly.I think it's a little misleading, thanks in part to "passive" in "passive check" being thought to mean the characters are necessarily acting in a passive manner when that isn't the case. By referring to an ability check as an "active check," it reinforces this misconception in my view. As well, I try to be very precise in my language when discussing the rules and "active perception" isn't a thing.
That last bit I disagree on. You are keeping watch. You are taking proactive efforts to be on watch. To me, this gives you an active roll, with a floor of your passive perception, whenever there is something noteworthy to be perceived.It also gets tangled up in the idea that players are asking to make checks instead of, or in addition to, describing what they want to do. This blurs the line between the DM and player roles as I see it. I might take an action in combat to do the Search action and have an expectation of rolling since an enemy is hiding. Outside of combat, it's not an action and there's no particular expectation. My character might be Keeping Watch in which case my passive Perception applies when the DM determines surprise.
Passive refers to the lack of a die roll - tis true. However, you use the passive check in most situations in which the characters are not 'actively' (as in using an action) doing something. So you use passive checks in passive situations a lot, even if that is not what the passive references explicitly.That last bit I disagree on. You are keeping watch. You are taking proactive efforts to be on watch. To me, this gives you an active roll, with a floor of your passive perception, whenever there is something noteworthy to be perceived.
Let's say that the party was in combat with a fairly weak force, but they expect a menacing monster to come join the battle - one that uses stealth. Knowing when they arrive is critical. Accordingly, while the majority of the PCs are mopping up the minor threats, one PC is using their combat action to look for the threat - an active use of perception, and a skill check with a die roll.
How is that PC's activity different than the PC standing on watch while the rest of the party rests?
That, or just don't sweat the players knowing there's something to be found that they didn't find.A big issue here is that every time you ask for a perception check, the players will know something is up even if they roll badly. To fix that, you have to request perception checks all the time, even when there is nothing to see. If that sounds fine, then go for it.