Right now, we're still developing the specifics, except I will say that it is not terribly complicated unless you wish it to be. For one, there isn't a whole new set of rules governing hacking. As we stated before, it doesn't use a tabletop, but does employ opponents built from the same skeleton as monsters.
And what I mean by "unless you wish it to be" is that you have access to natural abilities and programs, both which operate like spells, and how you go about using them depends on how much paperwork you want to make for your character. Some programs simply make hacking easier while others are complicated viruses where you implant various other abilities Also, anyone can hack, not just hackers, though they are generally better at it.