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[Pathfinder] DarkSun: Dangerous Beginnings

Kline prepares to reinforce his defenses if the other guards make any sudden move against the escaped slaves, but does not yet discount the possibility that they will turn on their belligerent fellow.

[sblock=ooc]ready action to manifest force screen (1 pp, 3 min, AC 18 w/inertial armor)[/sblock]
 

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"So what do the rest of you think?" Lela asks the other guards. She wishes she could put more distance between herself and the four remaining guards, but it's just not possible. She takes a mental note of how far away she is from some sort of protection either with the ex-slaves or some nearby cover. However, she will not allow anyone to get to close to her.

"We think we need water. We think we are all out in the desert and you don't want to share anything. Isn't this the case?" The other guards ask back aggressively.

ooc: This is the NPC speech color!
 
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"'Near'? 'We will go somethere else'? What are you talking about? We need some water to get to the caravan station alive!" Raluk shouts. Standing under the heat of the athasian noon-sun, you know his claim isn't completely false. He maybe will arrive the outpost living. But Deras, the skinny guard...
 

Ardon continues to back away as Raluk advances, shouting at him, [sblock=OOC]Assuming Raluk is Focusing on Ardon, I should be able to maneuver him in the middle of the group, opening up opportunities for flanking if combat becomes necessary, better to end it as quickly as possible, ie kill Raluk fast.[/sblock]
 

Lela shakes her head in disgust and begins to walk toward the former slaves. "Do you think you can provide them with a skin of water for their journey?"

[sblock=OOC]Lela takes Ardons cue and tries to lure Raluk further along[/sblock]
 

ooc: Love your interaction, but fact:

- You got a druid and a ranger with decent survival scores (helps finding water), they not.

- You will most likely only need half the water you have taken, they have nothing really need it.

- They didn't do anything to wrong you and 'begging' for help.

I will consider killing them to keep the water and let them die of thirst an evil act. You can do it, but don't just assume you have to 'defend yourself from the evil guards'.
 

Ardon suddenly realizes what he's doing, What are we doing!?!? How much of this water do we really need? we could at least give them a skin or two to help them on their journey to the other caravan, I feel no particular need to give them more than necessary, though, and I would be happy to provide more water to make up for what we gave them. Also, Raluk, I hope that you have learned from this, that mercy can, sometimes be better than immediately jumping into a fight. And sometimes, evil comes back and destroys itself by what it has done before.
 

"'Bah, whatever. Just give us the two kegs and get lost! ... Where is the giant?" Raluk shouts and wonders. But he is right, the half-giant druid is nowhere to seen. But the water he had carried is still in the same spot.

[sblock=ooc]
Onc Voadam is back, the erratic half.giant will re-appear (with a story reason).

For now, I don't like to NPC characters for unknown time and it was an easy way to provide some more water to the group as they lost one of their survival experts.
[/sblock]
 

Once the exchange with the guards is complete, the half-elf nods. "Then take your two skins and leave. We want no further quarrel with you. You may take those two there." She points to where the half-giant had been. Two skins of water are placed neatly on the ground. Reena continues to watch the guards until they have grabbed the skins and moved a good distance away. Then she turns to her companions, including the new ones. "We should get moving." She then walks back to where she had put her water skin and grabs it back up.
 

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