Savage Pathfinder Pathfinder for Savage Worlds Is Live!

The Kickstarter for Pathfinder for Savage Worlds is live! It includes two boxed sets -- the Rise of the Runelords adventure path and a core rules boxed set which includes the Savage Pathfinder core book, a bestiary, and a ton of additional material. https://www.kickstarter.com/projects/545820095/pathfinder-for-savage-worlds The big question -- how do they do classes? -- is answered. Classes...

The Kickstarter for Pathfinder for Savage Worlds is live! It includes two boxed sets -- the Rise of the Runelords adventure path and a core rules boxed set which includes the Savage Pathfinder core book, a bestiary, and a ton of additional material.


The big question -- how do they do classes? -- is answered. Classes are replicated via Edge trees; one for each traditional Pathfinder class.

Two of the designers -- Chris Warner and Mike Barbeau -- appeared on our podcast last week to talk all about it.


You can grab it digitally for $25, the core rules hardcover is $50, the core boxed set is $200, and both boxed sets together comes to $300.
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Aldarc

Legend
Shane Hensley was recently interviewed on Know Direction. He verified that this is a licensed project that's limited to just Pathfinder First Edition material. All design work is internal. There are no Paizo staff involved in the design process.
In some regards this mash-up is not terribly surprising at all. Both Savage Worlds and 3e D&D came on the scene at around the same time and share a lot of similar game design values despite their differences. Keith Baker even said, for example, that Savage Worlds was probably one of the more appropriate non-D&D systems for playing his original conception of Eberron, which itself was written to be an expression of 3e D&D writ large.
 


Banquo

Villager
...re-reading the previews and wondering why the bard iconic has taken Taunt skill when Sharp Tongued allows the character to use Performance instead of Taunt in any test?
 


Donald Schepis

Developer @ PEG
...re-reading the previews and wondering why the bard iconic has taken Taunt skill when Sharp Tongued allows the character to use Performance instead of Taunt in any test?
This is the answer ↓
Because it hadn't been caught in editing yet? (The previews are not final)

Shane accidentally scrolled to the Bard while showing off the Barbarian; it wasn't quite ready for prime time yet. That Taunt d8 is a Fighting d8 at the moment.
 


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