"Well, that went better that expected," says Danth, looking about at his companions. The flames along the edge of Crimson Dawn flicker and die, and the cleric takes an oiled rag from his pouch and begins to clean the blood off of the weapon's blade. "Is anyone injured?"
AC: 22 (24 vrs EVIL), Hit Points: 56/56
Magic Circle vrs Evil in effect, duration 70 minutes
[sblock=Spells Prepared]
- Level 0: Detect Magic, Light, Guidance, Read Magic
- Level 1: Command, Bless, Shield of Faith, Divine Favor + (d) Cure Light Wounds
- Level 2: Deific Vengeance (CD), Hold Person, Resist Energy, Silence + (d) Heat Metal
- Level 3: Summon Monster III, Magic Circle vrs Evil, Dispel Magic + (d)Searing Light
- Level 4: Holy Smite, Summon Monster IV + (d) Fire Shield[/sblock]