Pathfinder: Kingmaker Is An Isometric RPG Experience

I've been quite excited to play Pathfinder: Kingmaker for quite a while. An isometric Baldur's Gate style CRPG using the Pathfinder 1st Edition rules, it launched yesterday.

I've been quite excited to play Pathfinder: Kingmaker for quite a while. An isometric Baldur's Gate style CRPG using the Pathfinder 1st Edition rules, it launched yesterday.

"With the help of over 18,000 Kickstarter backers, Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Pathfinder: Kingmaker puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil! Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!"


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To the north lie the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court.

Pathfinder: Kingmaker is based on Paizo’s award-winning Pathfinder Adventure Path of the same name. You certainly don’t need to be familiar with the story, but if you are, you will encounter characters you know and love as well as a host of brand-new events, companions, allies, and threats that expand and enhance the original Adventure Path. With help from Paizo and their authors, the story and quests have been expanded by RPG writer Chris Avellone and the Owlcat team, allowing for even more adventure in the already rich narrative of the Stolen Lands.

While Pathfinder: Kingmaker is a single-player game, you won’t be adventuring alone. "Kingmaker" features a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.



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"We chose to adapt the Kingmaker adventure path because it features a host of open-world mechanics, allowing players to experience the story at their own pace as they explore the Stolen Lands, which will challenge you as both an adventurer and a ruler. Most importantly, the game allows you to claim these lands as your own, letting you carve your own kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and kingdom development are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court."
As you’ll discover, building a kingdom goes beyond simply building a stronghold: Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.



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Larrin

Entropic Good
I have played all of the NWN, IWD stuff that was put out a while back and this looks a lot like that but much crisper.

If you played NWN (which used D&D 3.0) you should be able to get into Kingmaker. Pathfinder is essentially tweaked D&D3.5, so a lot of things, like feats, spells, saves are the same/similar, mostly more options have been added for each class. It is a very "Full" system though, and it can be a bit to take in all at once. Take your time with it and read your options.

When in doubt do whatever you can to increase your AC and attack bonus, because I'd forgotten what the world outside D&D5e bounded accuracy looked like.

Speaking of systems people don't use for games: I'm playing it on Linux. It works, with a few oddities, like how whenever you type in a name it counts every keystroke twice. My main character is named zZeeaalloott, and I'm just going to have to live with that. Also, when using the cursor, it's detection of where you are clicking is closer to the center of mass of the cursor than the tip like you'd expect.


Probably don't play it on Linux unless you have to is I guess what I'm saying.
 

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Burnside

Space Jam Confirmed
Supporter
My experience has been that the more hotfixes Owlcat throws at this game, the more unstable and unplayable it becomes. Supposed to be a major patch in late October; new players might want to wait for that.
 

jimtillman

Explorer
The treant bear and the tech league fights are beatable on normal. At level 2 but tactics and luck help a lot. The. Kingdom making is very well done also
 


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