Paths of Legend: Paths of Madness (IC)

Dace's arms are like a vice, unmovable against the guards feeble attempts to escape.

Meanwhile...

Guard's Will save to avoid getting his brain fried (1d20+1=6)

The guard cries out and clutches his head in sudden pain.

OOC: Next action - Seventeen.
[sblock=Initiative Order for Reference]Initiative Order

24 - Dremis (Rathan)
20 - Dead Guy (Ambrus)
20 - Dace (Myth and Legend)
17 - Evan (Jemal)
17 - Varon (Vox Fini)
15 - Steise (RelentlessImp)
15 - Bree (Tailspinner)
13 - 5 Guards
11 - Nameless Duergar (Voda Vosa)
10 - Seventeen (ethandrew)
6 - Shard (Shayuri)
4 - Xoan (pneumatik)
3 - Grellus (GlassEye)
3 - The Creature (Vertexx69)[/sblock]
[sblock=DM Screen]Guards hp = 27

Guard 1 (Evan's cell) - 18 damage (nonlethal)
Guard 2 (Dace's cell) - 10 damage (nonlethal)
Guard 3 (Dremis's cell) - 12 damage[/sblock]


|xy|A|B|C|D|E|F|G|
| 0███████████████
| 1| | |o|O|o| | |
| 2| | |o|O|o| | |
| 3| | | | | | | |
| 4| |M| | | | | |
| 5| | | | | | | |
| 6| | | | | | | |
| 7| | | | | | | |
| 8| | | | | | | |
| 9| | | | | | | |
|10| | | | | |G|G|
|11| | | | | |G|G|
|12| |s| | | |X| |
|13| | | | | | | |
|14| |Q| | | |7| |
|15| | | | | | | |
|16| |S| | | |B| |
|17| | | | | | | |
|18| |d|g| | |V| |
|19| | | | | | | |
|20|D|D|g| |g|E| |
|21|D|D| | |k| | |
|22| | | | | | | |


Oo = Oubliette entrance (barred trapdoor in floor, 10 feet square, situated in the center of the hall taking up the middle square and half of each square to either side) [Ambrus's character is 5 ft. below the trap door.]

The two far left columns and the two far right columns are 10 foot square cells starting in row 21. For reference and because he is Large size, Dace occupies his entire cell and is the first cell on the lefthand side.

D = Dace
E = Evan
d = Dremis
V = Varon
S = Steise
B = Bree
Q = Nameless Duergar
7 = Seventeen
s = Shard
X = Xoan
G = Grellus
M = Screeching Bug Thing (in an isolation cell, there is another isolation cell across the hall, but it is currently empty).
g = Guards
k = Guard with Key
 

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Seventeen
HP: 29 - AC: 12


Seventeen rushes to the door at the sound of combat, his hands gripping the steel bars of the small window, "Wizard lover. HA! I love it!" He spots the guard to the left across the way, and with a word and a wave he focuses on the man's body, muscles and tendons.

Casting Hold Person on the guard in C18. Will save of 16.
 

Will save (1d20+1=16) The guard slows down for a moment but fights off the enchantment.

OOC: Next action - Shard.
[sblock=Initiative Order for Reference]Initiative Order

24 - Dremis (Rathan)
20 - Dead Guy (Ambrus)
20 - Dace (Myth and Legend)
17 - Evan (Jemal)
17 - Varon (Vox Fini)
15 - Steise (RelentlessImp)
15 - Bree (Tailspinner)
13 - 5 Guards
11 - Nameless Duergar (Voda Vosa)
10 - Seventeen (ethandrew)
6 - Shard (Shayuri)
4 - Xoan (pneumatik)
3 - Grellus (GlassEye)
3 - The Creature (Vertexx69)[/sblock]
[sblock=DM Screen]Guards hp = 27

Guard 1 (Evan's cell) - 18 damage (nonlethal)
Guard 2 (Dace's cell) - 10 damage (nonlethal)
Guard 3 (Dremis's cell) - 12 damage[/sblock]


|xy|A|B|C|D|E|F|G|
| 0███████████████
| 1| | |o|O|o| | |
| 2| | |o|O|o| | |
| 3| | | | | | | |
| 4| |M| | | | | |
| 5| | | | | | | |
| 6| | | | | | | |
| 7| | | | | | | |
| 8| | | | | | | |
| 9| | | | | | | |
|10| | | | | |G|G|
|11| | | | | |G|G|
|12| |s| | | |X| |
|13| | | | | | | |
|14| |Q| | | |7| |
|15| | | | | | | |
|16| |S| | | |B| |
|17| | | | | | | |
|18| |d|g| | |V| |
|19| | | | | | | |
|20|D|D|g| |g|E| |
|21|D|D| | |k| | |
|22| | | | | | | |


Oo = Oubliette entrance (barred trapdoor in floor, 10 feet square, situated in the center of the hall taking up the middle square and half of each square to either side) [Ambrus's character is 5 ft. below the trap door.]

The two far left columns and the two far right columns are 10 foot square cells starting in row 21. For reference and because he is Large size, Dace occupies his entire cell and is the first cell on the lefthand side.

D = Dace
E = Evan
d = Dremis
V = Varon
S = Steise
B = Bree
Q = Nameless Duergar
7 = Seventeen
s = Shard
X = Xoan
G = Grellus
M = Screeching Bug Thing (in an isolation cell, there is another isolation cell across the hall, but it is currently empty).
g = Guards
k = Guard with Key
 

Shard backed up, shaking her head. The sound and flash of the shockstick made her flinch, and her face crumpled as if she were about to cry. Nightmarish images rose up in her mind's eye. She felt sick.

"No," the girl protested weakly. "Please...stop... Please!"

Ghostly laughing seemed to echo around her, and she put her hands to her ears to try to shut it out. Her skin felt hot and tight, as if she were growing so fast that she'd split right out of it, like a snake or lizard.

And then certainty hit her, calming her. It wasn't real. And if it wasn't real, who's to say she couldn't change things? The feeling of tension over her skin left her as she felt complete and utter focus fall over her. She stared unblinking out from the bars of her cell.

"I dreamed that I had a friend...a friend who was a monster...powerful and fierce..."

Between the two guards busy with their cells, something started to take shape. A faint distortion in the air that was getting bigger and bigger each passing moment.

(5pp to manifest Astral Construct with augmentation to 3rd level. Takes a full round to complete, so it'll finish forming on her turn next round.)
 

The guards recoil at the swirling, coalescing...something forming in the hall.

OOC: Next action - Xoan
[sblock=Initiative Order for Reference]Initiative Order

24 - Dremis (Rathan)
20 - Dead Guy (Ambrus)
20 - Dace (Myth and Legend)
17 - Evan (Jemal)
17 - Varon (Vox Fini)
15 - Steise (RelentlessImp)
15 - Bree (Tailspinner)
13 - 5 Guards
11 - Nameless Duergar (Voda Vosa)
10 - Seventeen (ethandrew)
6 - Shard + Astral Construct (Shayuri)
4 - Xoan (pneumatik)
3 - Grellus (GlassEye)
3 - The Creature (Vertexx69)[/sblock]
[sblock=DM Screen]Guards hp = 27

Guard 1 (Evan's cell) - 18 damage (nonlethal)
Guard 2 (Dace's cell) - 10 damage (nonlethal)
Guard 3 (Dremis's cell) - 12 damage[/sblock]


|xy|A|B|C|D|E|F|G|
| 0███████████████
| 1| | |o|O|o| | |
| 2| | |o|O|o| | |
| 3| | | | | | | |
| 4| |M| | | | | |
| 5| | | | | | | |
| 6| | | | | | | |
| 7| | | | | | | |
| 8| | | | | | | |
| 9| | | | | | | |
|10| | | | | |G|G|
|11| | | | | |G|G|
|12| |s| | | |X| |
|13| | | | | | | |
|14| |Q| | | |7| |
|15| | | | | | | |
|16| |S| | | |B| |
|17| | | | | | | |
|18| |d|g| | |V| |
|19| | | |C| | | |
|20|D|D|g| |g|E| |
|21|D|D| | |k| | |
|22| | | | | | | |


Oo = Oubliette entrance (barred trapdoor in floor, 10 feet square, situated in the center of the hall taking up the middle square and half of each square to either side) [Ambrus's character is 5 ft. below the trap door.]

The two far left columns and the two far right columns are 10 foot square cells starting in row 21. For reference and because he is Large size, Dace occupies his entire cell and is the first cell on the lefthand side.

D = Dace
E = Evan
d = Dremis
V = Varon
S = Steise
B = Bree
Q = Nameless Duergar
7 = Seventeen
s = Shard
C = Astral Construct
X = Xoan
G = Grellus
M = Screeching Bug Thing (in an isolation cell, there is another isolation cell across the hall, but it is currently empty).
g = Guards
k = Guard with Key
 

Xoan: human-looking psychic warrior
Xoan looks out his cell at the commotion. With the guards here, it was likely that someone was going to get the key soon. Not that he was probably going to be able to get it, but it would be gotten nonetheless.

Things would be more dangerous once all the cells were opened. He didn't trust any of his fellow prisoners, not really, and more guards would show up eventually. Xoan concentrates on his personal energy before sending it out in search of hostile entities. He then looks about his cell for anything he could use as a weapon.

[sblock=OOC]Xoan manifests detect hostile intent. It lasts 10 minutes / level, or 1 hour. That's a standard action. For his move, he'll pick up something (rock, bone, etc.) that he could use as a weapon. He'll take anything that will keep him from provoking when he makes melee attacks.[/sblock][sblock=Xoan's status]Initial Armor: +7 armor bonus to AC for 7 hours.
Detect hostile intent: 30ft radius for 1 hour
Remaining PP: 23
Reamining HP: +1 temp[/sblock]
 

Xoan senses four sources of hostile intent currently, all situated in the hall between the cells. He is able to find a suitable club-like piece of bone from a former occupant of his cell.

OOC: Next action - Grellus
[sblock=Initiative Order for Reference]Initiative Order

24 - Dremis (Rathan)
20 - Dead Guy (Ambrus)
20 - Dace (Myth and Legend)
17 - Evan (Jemal)
17 - Varon (Vox Fini)
15 - Steise (RelentlessImp)
15 - Bree (Tailspinner)
13 - 5 Guards
11 - Nameless Duergar (Voda Vosa)
10 - Seventeen (ethandrew)
6 - Shard + Astral Construct (Shayuri)
4 - Xoan (pneumatik)
3 - Grellus (GlassEye)
3 - The Creature (Vertexx69)[/sblock]
[sblock=DM Screen]Guards hp = 27

Guard 1 (Evan's cell) - 18 damage (nonlethal)
Guard 2 (Dace's cell) - 10 damage (nonlethal)
Guard 3 (Dremis's cell) - 12 damage[/sblock]


|xy|A|B|C|D|E|F|G|
| 0███████████████
| 1| | |o|O|o| | |
| 2| | |o|O|o| | |
| 3| | | | | | | |
| 4| |M| | | | | |
| 5| | | | | | | |
| 6| | | | | | | |
| 7| | | | | | | |
| 8| | | | | | | |
| 9| | | | | | | |
|10| | | | | |G|G|
|11| | | | | |G|G|
|12| |s| | | |X| |
|13| | | | | | | |
|14| |Q| | | |7| |
|15| | | | | | | |
|16| |S| | | |B| |
|17| | | | | | | |
|18| |d|g| | |V| |
|19| | | |C| | | |
|20|D|D|g| |g|E| |
|21|D|D| | |k| | |
|22| | | | | | | |


Oo = Oubliette entrance (barred trapdoor in floor, 10 feet square, situated in the center of the hall taking up the middle square and half of each square to either side) [Ambrus's character is 5 ft. below the trap door.]

The two far left columns and the two far right columns are 10 foot square cells starting in row 21. For reference and because he is Large size, Dace occupies his entire cell and is the first cell on the lefthand side.

D = Dace
E = Evan
d = Dremis
V = Varon
S = Steise
B = Bree
Q = Nameless Duergar
7 = Seventeen
s = Shard
C = Astral Construct
X = Xoan
G = Grellus
M = Screeching Bug Thing (in an isolation cell, there is another isolation cell across the hall, but it is currently empty).
g = Guards
k = Guard with Key
 

As the guards are all too far away for Grellus to do anything to them, he instead rattles the bars of his cage and peers down the hall waiting for the moment when the key has been used and he is able to batter down the door.

OOC: Hold action.
 

Ma’haretek: AC 16, HP 24/24, Saves - F4/R2/W2, Spot +12

The bug can't actually do anything either, until his cell door is opened.

OOC - Hold Action
 

Round 2

OOC: Next action - Dremis
[sblock=Initiative Order for Reference]Initiative Order

24 - Dremis (Rathan)
20 - Dead Guy (Ambrus)
20 - Dace (Myth and Legend)
17 - Evan (Jemal)
17 - Varon (Vox Fini)
15 - Steise (RelentlessImp)
15 - Bree (Tailspinner)
13 - 5 Guards
11 - Nameless Duergar (Voda Vosa)
10 - Seventeen (ethandrew)
6 - Shard + Astral Construct (Shayuri)
4 - Xoan (pneumatik)
3 - Grellus (GlassEye)
3 - The Creature (Vertexx69)[/sblock]
[sblock=DM Screen]Guards hp = 27

Guard 1 (Evan's cell) - 18 damage (nonlethal)
Guard 2 (Dace's cell) - 10 damage (nonlethal)
Guard 3 (Dremis's cell) - 12 damage[/sblock]


|xy|A|B|C|D|E|F|G|
| 0███████████████
| 1| | |o|O|o| | |
| 2| | |o|O|o| | |
| 3| | | | | | | |
| 4| |M| | | | | |
| 5| | | | | | | |
| 6| | | | | | | |
| 7| | | | | | | |
| 8| | | | | | | |
| 9| | | | | | | |
|10| | | | | |G|G|
|11| | | | | |G|G|
|12| |s| | | |X| |
|13| | | | | | | |
|14| |Q| | | |7| |
|15| | | | | | | |
|16| |S| | | |B| |
|17| | | | | | | |
|18| |d|g| | |V| |
|19| | | |C| | | |
|20|D|D|g| |g|E| |
|21|D|D| | |k| | |
|22| | | | | | | |


Oo = Oubliette entrance (barred trapdoor in floor, 10 feet square, situated in the center of the hall taking up the middle square and half of each square to either side) [Ambrus's character is 5 ft. below the trap door.]

The two far left columns and the two far right columns are 10 foot square cells starting in row 21. For reference and because he is Large size, Dace occupies his entire cell and is the first cell on the lefthand side.

D = Dace
E = Evan
d = Dremis
V = Varon
S = Steise
B = Bree
Q = Nameless Duergar
7 = Seventeen
s = Shard
C = Astral Construct
X = Xoan
G = Grellus
M = Screeching Bug Thing (in an isolation cell, there is another isolation cell across the hall, but it is currently empty).
g = Guards
k = Guard with Key
 

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