Paths of Legend - Tragedy at Silvergard

Johen is taken aback by the horror that he suddenly faces. The fresh blood marks around
the foreman's face, his stretched skin and his voice make Johen feel sick and weak.
Johen's legs take him back unconsciously and he almost drops his shortspear from his hands.

"The.. you.. you are the foreman! By the High Winds, what happened here??" he tentatively asks,
tightening his grip on his weapon as he recovers his senses and expects the worst from the creature.


[sblock=OOC]
move 5 back from door so that the three of us could fight him if need be.
initiative w/o mods (1d20=8)[/sblock]
 

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Estelle turned to find Aohdan had just come up, arm outstretched as if to catch her, and with a look of concern on his face. "Yes, I did hear a voice! And good thing too, for it alerted me to your nearness to the edge!" he said quickly. "Now we had better let the others know about yon workers coming after us. I'm betting they are in no better shape than the ones we fought earlier." Aohdan turned and moved off toward Alarics group. On the way, he whistled at William and Muzdum, and pointed in the direction of the approaching quarry workers.
 

"For my fathers beard!" Muzdum shouted when Aohdan pointed him what was happening. The dwarf cuts his pursuit, and draw his hammer as he runs back to where the others were.
 

Corath looks at the thing the foreman had become. "He is like the others? Changed against his will?"

She deploys her rapier and steps to the side, preparing to attack should it become necessary.

[sblock=Corath's Initiative](1d20+3=13)[/sblock]

[sblock=OOC]Ready action (attack) vs. foreman's approach (toward any of the three), 5' step into the room and to the left.[/sblock]
 

OOC: Jemal and Helfdan...where'd you go? ;) Let me know what's going on in the OOC thread. Thanks.

Corath, Alaric, and Johen

OOC: Initiative Order

13 Corath
11 Alaric
8 Johen
3 The Foreman

Foreman's Initiative (1d20+2=3)

OOC: Back to initiative based posting. I'll post the foreman's reactions (and action on his initiative) after each of you posts in initiative order.

OOC: Muzdum, Estelle and Aohdan will be able to roll initiative and enter the fray on round two. William and Valen will be able to enter on round three.

Muzdum, Estelle, and Aohdan

The quarry workers making their way up the scaffolding suddenly stop, staring at Muzdum as if stupefied.

William and Valen

OOC: Listen checks, please.
 



The foreman nimbly steps back, much more nimbly than he seemed to be when he was alive, and much too nimbly to be like the quarry workers the group faced on the road.

OOC: Next in the initiative - Alaric.
 

Alaric the Alchemist, HP 6/6, AC 12

"Crud! Sorry foreman, but we're goin' to have to put down the zombie problem here...." Alaric mutters, stepping back and invoking a simple spell to send a bolt of icy frost at the foreman's head....

[sblock=ooc]My terrible attack roll was a total of 9....ugh. Damage would've been 4 cold damage though, if that were to hit. Somehow I expect that a touch attack of 9 doesn't hit....

Ray of Frost spell with point blank shot and precise shot. Stepping back 5 feet from the door. Alaric is really, really not prepared to fight undead. :( [/sblock]
 


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