Paths of Legend - Tragedy at Silvergard

Valen hears the centaur's words, and readies his bow. "Be wary, good druid. Try to stay behind me." He cautiously leads the way back to the group.
 

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crazy_monkey1956 said:
Norali looks up at Aohdan, a strange glimmer in her eye, "I saw something at the quarry. Something I was not supposed to see. There are webs within webs and there is one spider at the center of all the strands. My faith is shaken. I used to know my place in the web. I was supposed to spy on you and report back to the Shadow Knights. But, it turns out, someone was spying on me spying on you. There is more going on here than any of us realize. I believe we will find answers in Silvergard...but at what cost?"


Johen is initially furious to hear what the hobbit has to say. His paranoia fuels his anger but then he remembers what he was told about the Shadow Knight, the Redeemer. He asks her: "So, you've been spying on us?? Why? You were supposed to guide us to our goal! The Guild was employing you! You worked for the Shadow Knights? Hum.. And what about these other people spying on us??"

In the forest
The foresty hills brighten Johen's mood a bit. His senses seem to come back to life and he can feel the warm energy of Dame Nature surroudning him. He lets Highflyer fly arounf at will and guides the group towards their objective.
He is surprised not to have noticed the shadowy figure behind them.
The Dagger?? He wants the Dagger?? How.. how does he know?? John thinks very alarmed.
Johen glances nervously all around them and addresses a quick prayer to Dame Nature wondering if other opponents may appear suddenly from the shadows. He is too afraid to reply to the stranger feeling it might give him away.


OOC
spot (1d20+7=26)
 
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Alaric narrows his eyes as he tries to get a look at the stranger's face, then steps behind Muzdum, staying a few feet behind the dwarf. He figures it's safer for him in case the stranger tries to attack. Muzdum's certainly much burlier than Alaric.

"What is this dagger you seek, and why should we give it to you, stranger?" the young wizard calls out.
 


Flashback: Norali answers Johen

Norali, finished packing her gear and ready to go, looks up at the Tureni druid, "I was spying on William...but he's no longer here. I suppose my job is done...but I have a feeling I will be needed still."

With those cryptic remarks, Norali's usual silence returns for the rest of the trip...now with a touch of eeriness lent to her demeanor.

Confronted in the Woods

The cloaked figure seems unimpressed by Muzdum's display. Answering Alaric, the figure says, "You will thank me when it is gone. Last chance. Hand over the dagger. You will not enjoy the consequences if you do not."

As this exchange takes place, Aohdan's eyes skim the surrounding trees and note movement in eithe side of the group. Humanoid figures, hidden from direct view.

Meanwhile, further up the slope, Johen's eyes seem to have acquired the clarity of his hawk. He sees three more humanoid figures with bows near himself and Valen, attempting to stay hidden in the trees. The three are moving to cut the two Tureni men off from the rest of the group.
 

Johen doesn't hesitate long as he spots the bowmen. His hands quickly form shapes in the air whilst he mutters mystic words taught by generations of druids over the ages. Suddenly ahead of his position, roots and foliage seem to shuffle a bit, then rise suddenly towards the bowmen capturing their ankles and crawling to their waist!

"Valen, three of men just hidden in front of us! See, the Forest is helping us!" he says pointing the three men to his countryman.


OOC: entangle.
 

Johen gets the entangle off and...

OOC: Invisible Castle isn't working for me.

Two of the bow wielders manage to skip around the crawling vines, while the third finds them twining around his legs.

OOC: Roll initiative!
 



Alaric the Alchemist

Alaric realizes that things are probably going to erupt into violence, especially since this stranger probably doesn't want Alaric's plain, old, ordinary dagger. It must be something fancier that he's after. So, Alaric quickly follows Johen's incantation with a short Elven one of his own, producing no visible effect but sheltering Alaric within an unseen second skin of magical armor.

(ooc: Alaric's initiative is.....22! Didn't expect the sluggish Alaric to react so quickly. :) Alaric's first action will be to cast Mage Armor on himself, increasing his AC to 16. HP is 11. Prepared Spells (typical adventuring): Acid Splash, Disrupt Undead, Disrupt Undead, Light, Burning Hands, Mage Armor, Magic Weapon.)
 

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