Paths of Legend - Tragedy at Silvergard

"Rarr!!" Muzdum shouts and Charges to the cloaked man in front of him.

OOC: Invisible castle isn't working for me, if you care to roll for me?
Attck: +5+2(charge)
Damage: 1d8+2
 

log in or register to remove this ad

Muzdum's axe carves a neat line of severed cloth, metal, and flesh as it tears into the cloaked figure.

The cloak slips away, revealing an ornate, oddly designed red breastplate and a greatsword strapped to the man's back. His features are even more striking, however. Yellow skin, russet hair pulled back in braids, angular features and pronounced bone structure, especially at the joints.

Muzdum's blow obviously hurt him, but he's still up.

[sblock=DM's damage reminder...you no looky]Assailant 1 damage = 5[/sblock]

OOC: Next action - Norali.

Norali chants and mutters, holding forth her holy symbol of the Shadow Knight, a soft glow emanating from it as she waves it about in the air. The glow grows into a burst of soft light, filling herself, Muzdum, Aohdan, and Alaric with renewed vigor and purpose.

OOC: Norali cast bless, granting those listed above +1 morale bonus on attack rolls and saves vs fear. Unfortunately, Valen and Johen are out of range.

OOC: Next action - Cloaked Assailants

The yellow-skinned humanoid facing Muzdum pulls his greatsword in a fluid motion and sweeps down toward the dwarf's head.

Greatsword attack and damage. (1d20+4=16, 2d6+1=4)

The injured assailant's sword clips Muzdum's helmet, causing a ringing in the dwarf's ear but no real damage.

Meanwhile, the others that Aohdan spotted in the woods, two of them, come out of hiding and shoot their bows at Norali and Alaric.

Shortbow attack and damage. (1d20+2=16, 1d8+1=4, 1d20+2=6, 1d8+1=8)

The first arrow zings over Norali's head, just barely missing her. The second arrow falls short of Alaric by several feet.

OOC: Next action - Entangled assailants.

The three assailants caught in the effect of the entangle spell all seem to focus their attention on Johen for some reason.

Concentration checks. (1d20+2=6, 1d20+2=18, 1d20+2=6)

The entangling vines prove too much of a distraction for two of them, but the third is able to focus through the creeping plants around his legs.

He makes no motions or sounds, and yet something touches Johen's mind.

OOC: Will save from Johen, please.

OOC: Next action - Aohdan.
 
Last edited:

Johen worries a bit when he sees his spear missing his opponent by an inch. However something else that he cannot really define worries him even more. Something coming from down deep...



OOC
Will save (1d20+3=14)
it might be another "miss by 1" story :\
 

Amaury said:
Johen worries a bit when he sees his spear missing his opponent by an inch. However something else that he cannot really define worries him even more. Something coming from down deep...



OOC
Will save (1d20+3=14)
it might be another "miss by 1" story :\

Whatever the strange humanoid tried to do, Johen manages to shake it off.
 






crazy_monkey1956 said:
The centaur's sword misses by a wide margin.

OOC: Round 2, Next action - Valen.

OOC: We seem to be missing a ranger. If Helfdan doesn't get a move in over the weekend, I'll asume Valen is holding action and move to the next person in the initiative. So, you have until Monday morning, Helfdan. The clock is ticking. ;)
 

Remove ads

Top