[PbP] Big Trouble in the Tzin


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"If no one has any objections, I'd like to put this hobgoblin somewhere where he'll be safe from this Mr. Argun Merrith, and others will be safe from him. I think a jail would do quite nicely. Is he bound properly?"
 


Crothian said:
"Jail seems like the perfect place for him."
Wait, wait. Smelly-man kidnap Takhop-hep. Takop-hep want to find why, find big boss. How Takop-hep find out if we send to jail?
 

Jepraith
arwink said:
Wait, wait. Smelly-man kidnap Takhop-hep. Takop-hep want to find why, find big boss. How Takop-hep find out if we send to jail?
"I believe the man who wanted you to be kidnapped will come soon. As far as I understand this is his house. I don't think we will learn much more from him, especially given that he slipped, fell on his head and then fell unconcious for a while."

Bluff roll to make the Hobgoblin (and others, but mainly the kidnapping hobgoblin) believe my little reshaping of events: 12 rolled, +4 bonus. Total 16.

I concentrate to tell Nightfeather to warn me if anyone approaches the front door.
 
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Grashnyu.

Grasnyu will hang out in front of the house till someone speaks to him, or a chance to do something interesting pops up.
 
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Serei

"Well, let's at least make sure he's tied tightly and stowed in a safe place, while we wait for this Merrith fellow to arrive."
 

Marak

"How interesting! All these people. Well, I may as well see this through. Presumably, if this mage is going to turn up, he isn't going to be a nice mage. I suggest we ambush him - he is obviously connected with incorrect dealings."

"By the way, my name is Marak de Vries. I don't believe I know all of you. Would everyone kindly introduce themselves? I do so hate talking to people who's names I don't know..."

*Marak takes particular care to pretend that he doesn't know the other thieves [bluff roll 16+5=21]*
 

OOC: Sorry for the delay, people...


Raith and Serei, you have never heard of the draconicus spell before.

Horax, the hobgoblin looks worried and tries to back away from you.

Marak, Velandra, Berwan, Gruchet, Horax and Takhop-hep, make Sense Motive checks against Serei.

Berwan, Gruchet, Raith, Serei, Horax and Takhop-hep, make Sense Motive checks against Marak.
 

Gruchet

Sense Motive checks (4+1=5; 10+1=11)

My name is Gruchet and I think waiting out the day here until someone else arrives is a good idea. Good to meet you all."
 

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