Round 1
Gertrude: Recognizing the danger, Gertrude stays next to Norynth, ready to protect her master. (ready action to attack any enemy that attacks Norynth)
Xengendalis: Since there is nowhere to move that doesn't make you the front-line fighter, you stay where you are and cast Bless. Your comrades can all feel the divine energy infusing them.
Kerith: shouts "Centipedes! Let's retreat to the fungus room, where we can surround them!" He pulls out his rapier and motioning you all behind him, turns to face the monsters to cover your retreat.
Blackwing: Let me know if I can provide aid, Mistress. She is perched on Alexi's shoulder, flapping nervously.
Norynth (autopilot): You ready your weapons and ready an action to attack any enemy that comes within reach.
Huge Monstrous Centepede:Moves to squares N9-10 and attacks Norynth, but the bite misses badly.
Gertrude: The readied attack goes off (init changed to 15). Gertrude bites the bug, but not hard enough to do more than scratch its carapice.
Norynth: The readied attack goes off (init changed to 15). Norynth swings with two swords, hitting solidly with the bastard sword for significant damage. The creature looks shaken, but is still attacking.
Alexi: You don't see a good opening for attack, so you ready an action to cast Burning Hands should an opening present itself. You mentally order Blackwing to stay out of harms way.
Michelle (autopilot): You cast Magic Missile on the Huge centepede, causing minor damage.
Medium Monstrous Centepedes: Move up, but only one can get in to attack. It chooses Gertrude, and the war dog's armor just barely prevents damage.
Oren: You ready 2 daggers for throwing, but hold off for fear of hitting your friends. You can see no open spaces for flanking, so you ready an action to attack as soon as you have a clear shot.
Titus: Growls in frustration that he cannot reach the things attacking his master.
Foran: You level your crossbow and aim a shot at the Huge 'pede, but you judge that you are more likely to hit Norynth than the enemy, so you hold off and ready an action to fire instead, should the opportunity present itself.
OOC: I hope it's ok to have Oren and Foran hold off on their missile attacks... but after the last time you peppered your own fighters with bolts, I think you'd hold fire. Firing into melee is -4, and from this angle your companions are providing 50% cover for the bugs, giving them +4 AC.